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FerchusGames/towerfall-clean-code

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A recreation of the game TowerFall Ascension using clean coding and architecture principles in Unity.

active 2024-07-12 → 2024-08-12 (UTC)

Complete coverage27,432 / 27,432 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-30 (UTC)
Events
92
Pushes
37
Pull requests
8
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 32 days from 2024-07-12 to 2024-08-12. Pushes: 37 total, peak 9 in a day. Pull requests: 8 total, peak 3 in a day. Issues: 0 total, peak 0 in a day. Comments: 20 total, peak 6 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
FerchusGames6136710
Horothenic201110

Recent activity

Latest issues, pull requests and releases

  • Pull request#4FerchusGames2024-08-12 01:52
  • Issue comment#4FerchusGames2024-08-03 03:40
  • Pull request#4FerchusGames2024-07-25 22:28
  • Pull request#3FerchusGames2024-07-25 19:35
  • Pull request#3FerchusGames2024-07-23 22:27
  • Pull request#2FerchusGames2024-07-23 21:10
  • Pull request#2FerchusGames2024-07-18 17:01
  • Pull request#1FerchusGames2024-07-18 00:38
  • Pull request#1Horothenic2024-07-18 00:37

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.