Multi Theft Auto: San Andreas resource for adding new models to a server
active 2023-08-26 → 2026-03-29 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 947 days from 2023-08-26 to 2026-03-29. Pushes: 138 total, peak 46 in a day. Pull requests: 18 total, peak 4 in a day. Issues: 33 total, peak 4 in a day. Comments: 49 total, peak 12 in a day. Stars: 36 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Fernando-A-Rocha | 207 | 138 | 13 | 34 |
| perkinson1251 | 6 | 0 | 0 | 3 |
| AlexRazor1337 | 5 | 0 | 1 | 3 |
| abrahamtorrestorres | 5 | 0 | 2 | 3 |
| ch0sguy | 3 | 0 | 0 | 0 |
| MohabCodeX | 3 | 0 | 1 | 1 |
| oribeiro2k24 | 3 | 0 | 0 | 2 |
| gtkvba | 1 | 0 | 0 | 0 |
| xxupox | 1 | 0 | 0 | 1 |
| bxhreal | 1 | 0 | 0 | 1 |
| denjifb | 1 | 0 | 1 | 0 |
| FOFRLET | 1 | 0 | 0 | 0 |
| FXME | 1 | 0 | 0 | 0 |
| ayoneg | 1 | 0 | 0 | 0 |
| Proxy-99 | 1 | 0 | 0 | 1 |
| thisdp | 1 | 0 | 0 | 0 |
| BabyBeefDx | 1 | 0 | 0 | 0 |
| gta191977649 | 1 | 0 | 0 | 0 |
| MeowZanetti | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#72Fernando-A-Rocha2026-03-03 19:56fix: prevent duplicate custom model loads causing early load before download complete
- Issue comment#68xxupox2026-01-31 14:10Creating vehicles using exports
- Issue#66Fernando-A-Rocha2025-10-31 11:07When i spawn them from console it says "Invalid vehicle model"
- Issue comment#66bxhreal2025-10-25 20:06When i spawn them from console it says "Invalid vehicle model"
- Issue comment#66Fernando-A-Rocha2025-10-25 16:07When i spawn them from console it says "Invalid vehicle model"
- Issue comment#66Fernando-A-Rocha2025-10-25 11:39When i spawn them from console it says "Invalid vehicle model"
- Issue#65Fernando-A-Rocha2025-10-24 03:27Cant load new models
- Issue comment#65Fernando-A-Rocha2025-10-24 03:27Cant load new models
- Issue comment#51MeowZanetti2025-10-20 10:30Editor support
- Issue comment#62abrahamtorrestorres2025-07-31 12:10Remove restoreElementBaseModels() from onClientResourceStop event handler
- Pull request#64denjifb2025-07-28 12:36
- Issue comment#62abrahamtorrestorres2025-07-28 03:53Remove restoreElementBaseModels() from onClientResourceStop event handler
- Pull request#62abrahamtorrestorres2025-07-27 16:28
- Pull request#57Fernando-A-Rocha2025-07-27 11:19
- Pull request#61Fernando-A-Rocha2025-07-27 11:18
- Issue comment#59Fernando-A-Rocha2025-07-27 11:17new element parent/creator resource problem
- Issue#59Fernando-A-Rocha2025-07-27 11:17new element parent/creator resource problem
- Pull request#61abrahamtorrestorres2025-07-16 16:14
- Issue#60ayoneg2025-07-12 14:09setVehicleEngineState
- Pull request#53Fernando-A-Rocha2025-07-11 10:11
- Issue comment#53Fernando-A-Rocha2025-07-11 10:11Load handling from settings files
- Issue comment#58Fernando-A-Rocha2025-04-18 00:17createBuilding support
- Issue#58FXME2025-04-17 20:11createBuilding support
- Issue comment#57Fernando-A-Rocha2025-04-07 13:45Add vehicle spawning GUI and server-side handling for custom model IDs
- Pull request#57MohabCodeX2025-03-31 13:33
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 36 stars here means stars gained during the window, not the repo's star count.