active 2024-12-20 → 2024-12-27 (UTC)
Complete coverage26,728 / 26,728 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-01 (UTC)
Events
29
Pushes
11
Pull requests
0
Issues
9
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 8 days from 2024-12-20 to 2024-12-27. Pushes: 11 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 9 total, peak 5 in a day. Comments: 5 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| jordan-pryor | 20 | 11 | 0 | 3 |
| CosmicInu | 5 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Releasejordan-pryor2024-12-27 19:14Preview - Player Controller
- Issue comment#1jordan-pryor2024-12-25 06:11Develop Camera Controller
- Issue#1jordan-pryor2024-12-25 06:11Develop Camera Controller
- Issue#8jordan-pryor2024-12-25 06:09Implement "Souls-like" Camera Features
- Issue comment#1jordan-pryor2024-12-25 06:06Develop Camera Controller
- Issue comment#7CosmicInu2024-12-24 13:49Create animations
- Issue#7CosmicInu2024-12-24 08:59Create animations
- Issue comment#1jordan-pryor2024-12-24 08:19Develop Camera Controller
- Issue comment#4CosmicInu2024-12-24 08:19fix weight paint and rebuild character rig
- Issue#4CosmicInu2024-12-24 08:17fix weight paint and rebuild character rig
- Issue#5jordan-pryor2024-12-23 04:06Design & Develop Main Menu
- Issue#4CosmicInu2024-12-23 03:26fix weight paint and rebuild character rig
- Issue#3jordan-pryor2024-12-23 03:21Develop & Design Movement System
- Issue#2jordan-pryor2024-12-23 03:14Finish up Placeholder Character Model & Animations
- Issue#1jordan-pryor2024-12-23 03:11Develop Camera Controller
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.