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FifthCircleStudios/Project-Osiris

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active 2024-12-202024-12-27 (UTC)

Complete coverage26,728 / 26,728 hourly files (100%) · 2 absent upstream2023-08-152026-09-01 (UTC)
Events
29
Pushes
11
Pull requests
0
Issues
9
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 8 days from 2024-12-20 to 2024-12-27. Pushes: 11 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 9 total, peak 5 in a day. Comments: 5 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
jordan-pryor201103
CosmicInu5002

Recent activity

Latest issues, pull requests and releases

  • Releasejordan-pryor2024-12-27 19:14
    Preview - Player Controller
  • Issue comment#1jordan-pryor2024-12-25 06:11
    Develop Camera Controller
  • Issue#1jordan-pryor2024-12-25 06:11
    Develop Camera Controller
  • Issue#8jordan-pryor2024-12-25 06:09
    Implement "Souls-like" Camera Features
  • Issue comment#1jordan-pryor2024-12-25 06:06
    Develop Camera Controller
  • Issue comment#7CosmicInu2024-12-24 13:49
    Create animations
  • Issue#7CosmicInu2024-12-24 08:59
    Create animations
  • Issue comment#1jordan-pryor2024-12-24 08:19
    Develop Camera Controller
  • Issue comment#4CosmicInu2024-12-24 08:19
    fix weight paint and rebuild character rig
  • Issue#4CosmicInu2024-12-24 08:17
    fix weight paint and rebuild character rig
  • Issue#5jordan-pryor2024-12-23 04:06
    Design & Develop Main Menu
  • Issue#4CosmicInu2024-12-23 03:26
    fix weight paint and rebuild character rig
  • Issue#3jordan-pryor2024-12-23 03:21
    Develop & Design Movement System
  • Issue#2jordan-pryor2024-12-23 03:14
    Finish up Placeholder Character Model & Animations
  • Issue#1jordan-pryor2024-12-23 03:11
    Develop Camera Controller

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.