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active 2024-03-082026-07-25 (UTC)

Complete coverage26,368 / 26,368 hourly files (100%) · 2 absent upstream2023-08-152026-08-17 (UTC)
Events
497
Pushes
5
Pull requests
0
Issues
235
Stars
52
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 870 days from 2024-03-08 to 2026-07-25. Pushes: 5 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 235 total, peak 73 in a day. Comments: 204 total, peak 56 in a day. Stars: 52 total, peak 12 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#138ThunderBear20062026-02-25 03:34
    Momentum to player movement
  • Issue#171ThunderBear20062026-02-24 07:09
    Conveyor belts break on world reload
  • Issue#170FinalForEach2026-02-13 00:55
    Remove stone pickaxes
  • Issue#163FinalForEach2026-02-12 22:04
    Player Models
  • Issue#13FinalForEach2026-01-25 22:36
    Block breaking particles
  • Issue#30Rektic2026-01-25 19:55
    Clipping through blocks at high velocity.
  • Issue#118FinalForEach2025-11-08 21:03
    Moving textures bug
  • Issue comment#118FinalForEach2025-11-08 21:03
    Moving textures bug
  • Issue comment#17FinalForEach2025-04-20 21:19
    UI - menus should load from json
  • Issue comment#168FinalForEach2025-04-20 21:19
    Game have crushed when i was shooting traps in a cave
  • Issue#168FinalForEach2025-04-20 21:19
    Game have crushed when i was shooting traps in a cave
  • Issue comment#17FinalForEach2025-04-19 19:10
    UI - menus should load from json
  • Issue comment#140FinalForEach2025-04-19 19:04
    Texture Loading Issue? Please Help!!!
  • Issue#140FinalForEach2025-04-19 19:04
    Texture Loading Issue? Please Help!!!
  • Issue comment#166FinalForEach2025-04-19 18:57
    Items placed in crafting window are deleted when game is closed
  • Issue#166FinalForEach2025-04-19 18:57
    Items placed in crafting window are deleted when game is closed
  • Issue#161FinalForEach2025-04-19 18:56
    Item Duplication Glitch on Multiplayer
  • Issue#167FinalForEach2025-04-19 18:56
    Server side Survival inventory validation
  • Issue comment#168FinalForEach2025-04-19 18:56
    Game have crushed when i was shooting traps in a cave
  • Issue#168sirynka2025-04-09 18:01
    Game have crushed when i was shooting traps in a cave
  • Issue comment#167pietru20042025-03-04 05:50
    Server side Survival inventory validation
  • Issue comment#167FinalForEach2025-03-04 01:06
    Server side Survival inventory validation
  • Issue#167pietru20042025-03-03 22:32
    Server side Survival inventory validation
  • Issue comment#131FinalForEach2025-03-03 20:02
    Weird black spikes/walls/bars filling screen
  • Issue#131FinalForEach2025-03-03 20:02
    Weird black spikes/walls/bars filling screen

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 52 stars here means stars gained during the window, not the repo's star count.