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An open-source client performance mod for Minecraft (based on Sodium 0.5.8) prioritizing reliability & mod compatibility.Suitable for Holy GL4ES (OpenGL 2.1).

active 2024-10-072026-07-05 (UTC)

Complete coverage26,337 / 26,337 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
467
Pushes
15
Pull requests
8
Issues
136
Stars
66
Forks
27

Activity over time

Daily event counts in the loaded window

Line chart, 637 days from 2024-10-07 to 2026-07-05. Pushes: 15 total, peak 5 in a day. Pull requests: 8 total, peak 2 in a day. Issues: 136 total, peak 6 in a day. Comments: 207 total, peak 7 in a day. Stars: 66 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#513felisminotyronjames-design2026-07-05 02:16
    unknown crashes
  • Issue comment#554CheesyMaxwell-byte2026-05-16 15:03
    Broken wheel texture from the trackwork mod when using Embeddium [1.20.1]
  • Issue comment#560Hdg302026-05-14 02:03
    Thinking about making Aeronautics compatible with Embeddium?
  • Issue comment#559Poopooracoocoo2026-05-08 10:22
    [1.20.1] keeps saying to download the compatible version of reeses sodium option despite already have it
  • Issue comment#542seacat172026-05-07 00:37
    Is this mod alive?
  • Issue comment#551Carnesito2026-04-24 04:25
    [1.20.1] Fix AMD | file .jar | Throw it into Minecraft and play
  • Issue comment#551Carnesito2026-04-24 04:22
    [1.20.1] Fix AMD | file .jar | Throw it into Minecraft and play
  • Issue comment#554CheesyMaxwell-byte2026-04-18 20:57
    Broken wheel texture from the trackwork mod when using Embeddium [1.20.1]
  • Issue comment#549pmcruikshank-sys2026-04-10 00:30
    Fix for AMD GPUs visual bugs with last drivers
  • Issue comment#551ziemniak062026-04-05 08:12
    [1.20.1] Fix AMD | file .jar | Throw it into Minecraft and play
  • Issue comment#551Zpyder642026-04-05 07:45
    [1.20.1] Fix AMD | file .jar | Throw it into Minecraft and play
  • Issue#552MilesEdgey422026-04-04 08:52
    My game is crashing
  • Issue comment#543Carnesito2026-03-25 22:37
    after like 1 day, the terrain will be completaly invisible, i can see only the water. i have a RX 9070 XT
  • Issue comment#549Carnesito2026-03-21 18:14
    Fix for AMD GPUs visual bugs with last drivers
  • Pull request#549Carnesito2026-03-21 17:58
  • Issue#536MysticcWaters2026-03-06 22:47
    Embeddium + Supplementaries Forge 1.20.1 - Vertex Culling/Tearing Issues
  • Issue comment#547Quadruplay2026-03-04 19:42
    [1.20.1] Does this mod overwrite core shaders?
  • Issue#544SmoothieCubie2026-02-14 11:32
    My game has crashed
  • Issue comment#540Kyle13FX-RTE2026-02-01 04:26
    [1.20.1] Incorrect block entity rendering
  • Issue comment#543rg233pll2026-01-25 10:51
    after like 1 day, the terrain will be completaly invisible, i can see only the water. i have a RX 9070 XT
  • Issue comment#543rg233pll2026-01-25 10:50
    after like 1 day, the terrain will be completaly invisible, i can see only the water. i have a RX 9070 XT
  • Issue#543gabryITA2026-01-23 14:54
    after like 1 day, the terrain will be completaly invisible, i can see only the water. i have a RX 9070 XT
  • Issue comment#542seacat172026-01-20 21:21
    Is this mod alive?
  • Issue comment#436DarknessWrath2026-01-10 15:57
    Embeddium crashing with oculus and physics mod 1.20.1
  • Issue#539Noodlegamer762026-01-10 07:13
    A way to disable the chunk RenderType limit in ChunkRenderTypeSetMixin

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 66 stars here means stars gained during the window, not the repo's star count.