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FirebrickRed/MinecraftDndMod

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Working on a mod for minecraft to do dnd things... I lost the plot... I'll find it later

active 2025-03-292026-08-21 (UTC)

Complete coverage26,536 / 26,536 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
133
Pushes
28
Pull requests
6
Issues
81
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 511 days from 2025-03-29 to 2026-08-21. Pushes: 28 total, peak 3 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 81 total, peak 15 in a day. Comments: 7 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
FirebrickRed1212767

Recent activity

Latest issues, pull requests and releases

  • Issue#112FirebrickRed2026-08-21 17:26
    Ability scores can exceed 20 (no cap on racial ASI)
  • Issue#112FirebrickRed2026-08-21 17:26
    Ability scores can exceed 20 (no cap on racial ASI)
  • Issue#98FirebrickRed2026-02-13 15:04
    Turn Management & Action Economy
  • Issue#106FirebrickRed2026-02-13 14:16
    Multiplayer Testing Checklist
  • Issue#97FirebrickRed2026-02-08 15:01
    Combat Session Foundation & Initiative System
  • Issue comment#97FirebrickRed2026-02-08 15:01
    Combat Session Foundation & Initiative System
  • Issue#103FirebrickRed2026-01-25 18:17
    Condition Tracking & Display
  • Issue#103FirebrickRed2026-01-25 18:17
    Condition Tracking & Display
  • Issue#103FirebrickRed2026-01-25 18:17
    Condition Tracking & Display
  • Issue#102FirebrickRed2026-01-25 18:15
    Enemy Visibility & DM Control
  • Issue#101FirebrickRed2026-01-25 18:13
    Death Saves & Unconscious State
  • Issue#99FirebrickRed2026-01-25 18:07
    Attack Roll System
  • Issue#97FirebrickRed2026-01-25 17:58
    Combat Session Foundation & Initiative System
  • Issue#97FirebrickRed2026-01-25 17:58
    Combat Session Foundation & Initiative System
  • Issue#97FirebrickRed2026-01-25 17:58
    Combat Session Foundation & Initiative System
  • Issue#97FirebrickRed2026-01-25 17:58
    Combat Session Foundation & Initiative System
  • Issue#96FirebrickRed2026-01-12 15:29
    Party-Based Shop Discounts
  • Issue#12FirebrickRed2025-11-19 15:22
    TICKET-012: Refactor LoaderUtils
  • Issue#94FirebrickRed2025-11-19 04:43
    Shop System: Handle items with cost exceeding 64-item stack limit
  • Issue#94FirebrickRed2025-11-19 04:43
    Shop System: Handle items with cost exceeding 64-item stack limit
  • Issue#92FirebrickRed2025-11-18 18:27
    Configurable Economy System (Currency & Conversion Rates)
  • Issue#74FirebrickRed2025-11-18 01:55
    Entity Stat Block Display
  • Issue#89FirebrickRed2025-11-18 01:49
    Entity Persistence System
  • Issue#72FirebrickRed2025-11-18 00:16
    Unified Entity System Foundation
  • Issue#73FirebrickRed2025-11-18 00:11
    Entity Spawning Commands (DM-Only)

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.