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Forked from FishNet, including plugins.

active 2025-02-052026-06-25 (UTC)

Partial coverage11,865 / 13,278 hourly files (89%) · 2 absent upstream · 1,410 failed, retryable2025-02-032026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
648
Pushes
24
Pull requests
31
Issues
118
Stars
222
Forks
33

Activity over time

Daily event counts in the loaded window

Line chart, 506 days from 2025-02-05 to 2026-06-25. Pushes: 24 total, peak 7 in a day. Pull requests: 31 total, peak 5 in a day. Issues: 118 total, peak 7 in a day. Comments: 204 total, peak 10 in a day. Stars: 222 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#1043maxkratt2026-05-24 09:39
    Windows IL2CPP builds breaking FishNet version check
  • Issue#1038ural892026-05-02 09:05
    Objects instantiated in Start() are move to Moved Objects Holder after scene change
  • Issue comment#1037MaoChangYuYan2026-04-28 07:06
    Observer issues in Lobby and World 4.2.0
  • Issue#1020FirstGearGames2026-04-11 14:54
    "ObjectId already exist" error
  • Issue comment#1020FirstGearGames2026-04-11 14:54
    "ObjectId already exist" error
  • Issue comment#1033SnaiperoG3D2026-04-10 10:17
    MatchCondition spawn despawn bug
  • Issue comment#1031yacksoncc2026-04-04 23:58
    GC in short life pools
  • Issue comment#1031yacksoncc2026-04-04 06:44
    GC in short life pools
  • Issue comment#1030AddisonYarborough2026-03-29 01:38
    NullReferenceException in GetNetworkObjects and MoveClientHostObjects during global scene change
  • Issue comment#1030FirstGearGames2026-03-29 01:20
    NullReferenceException in GetNetworkObjects and MoveClientHostObjects during global scene change
  • Issue comment#1020FirstGearGames2026-03-26 22:55
    "ObjectId already exist" error
  • Pull request#1021f20692026-03-17 17:53
  • Pull request#1021f20692026-03-07 09:49
  • Issue#1020belplaton2026-02-21 00:06
    "ObjectId already exist" error
  • ReleaseFirstGearGames2026-02-20 14:58
    4.6.22R
  • Issue#1001FirstGearGames2026-02-17 15:38
    Scene NOB with ObserverCondition causes "object was initialized twice without being reset" error
  • Issue#985FirstGearGames2026-02-17 15:38
    ObserverRPC ExcludeOwner still contains owner on client predicted objects?
  • Issue#1001FirstGearGames2026-02-17 15:38
    Scene NOB with ObserverCondition causes "object was initialized twice without being reset" error
  • ReleaseFirstGearGames2026-02-17 15:28
    4.6.21R
  • Issue comment#1018FirstGearGames2026-02-17 13:24
    NetworkTickSmoother `Attach On Stop` not reattaching on stop
  • Issue#1000FirstGearGames2026-02-15 15:07
    NullReferenceException in NetworkTrafficStatistics with Debug Inspector
  • Issue comment#1000FirstGearGames2026-02-15 15:07
    NullReferenceException in NetworkTrafficStatistics with Debug Inspector
  • Issue#998FirstGearGames2026-02-15 15:04
    UseGlobalCustomSerializer doesn't appear to work
  • Issue#998FirstGearGames2026-02-15 15:04
    UseGlobalCustomSerializer doesn't appear to work
  • Issue#998FirstGearGames2026-02-15 15:04
    UseGlobalCustomSerializer doesn't appear to work

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 222 stars here means stars gained during the window, not the repo's star count.