Environment Driven Assets is a FabricMC mod which implements the env.json library in order to apply it on vanilla asset types.
active 2023-12-18 → 2024-02-11 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 56 days from 2023-12-18 to 2024-02-11. Pushes: 17 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 3 total, peak 1 in a day. Comments: 2 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| FirstMegaGame4 | 22 | 17 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#4FirstMegaGame42024-02-11 10:47Fix EDND Snow Textures
- Issue#4FirstMegaGame42024-02-11 10:47Fix EDND Snow Textures
- ReleaseFirstMegaGame42024-02-09 22:310.0.4-alpha
- ReleaseFirstMegaGame42024-02-08 20:270.0.3-alpha
- Issue#4FirstMegaGame42024-02-08 20:25Fix EDND Snow Textures
- Issue comment#2FirstMegaGame42024-02-03 18:04Random Rotation Blocks Issue
- Issue#2FirstMegaGame42024-02-03 17:30Random Rotation Blocks Issue
- ReleaseFirstMegaGame42024-01-02 20:480.0.2-alpha
- ReleaseFirstMegaGame42023-12-31 18:58
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.