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一个基于 Unity 的多人在线 UNO 卡牌游戏

active 2026-02-062026-03-16 (UTC)

Complete coverage26,551 / 26,551 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
129
Pushes
54
Pull requests
19
Issues
34
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 39 days from 2026-02-06 to 2026-03-16. Pushes: 54 total, peak 7 in a day. Pull requests: 19 total, peak 5 in a day. Issues: 34 total, peak 9 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
FishCat23310854191

Recent activity

Latest issues, pull requests and releases

  • Pull request#53FishCat2332026-03-16 05:32
  • ReleaseFishCat2332026-03-03 05:11
    v0.1.0
  • Issue#52FishCat2332026-02-28 08:38
    Feat: 添加条目增删改查功能 tools
  • Issue#49FishCat2332026-02-27 10:20
    UI: 重新实现卡牌染色的 shader 和重画 wild 变色牌牌面
  • Pull request#48FishCat2332026-02-26 06:31
  • Issue#13FishCat2332026-02-26 06:25
    Gameplay: +4质疑规则
  • Issue#14FishCat2332026-02-26 06:25
    Refactor: CardData 考虑设计为 struct
  • Issue#23FishCat2332026-02-26 06:25
    Gameplay: 跨平台打包和联机
  • Issue#22FishCat2332026-02-26 06:25
    Gameplay: 房间系统
  • Issue#41FishCat2332026-02-26 06:21
    Bug: BaseInventory.cs 第 26 行和第 27 行是不是写反了...
  • Issue#41FishCat2332026-02-26 06:21
    Bug: BaseInventory.cs 第 26 行和第 27 行是不是写反了...
  • Issue#10FishCat2332026-02-26 06:21
    UI: 客户端用明暗色提示哪些牌可以出哪些牌不可以出
  • Issue#47FishCat2332026-02-26 06:19
    Disscussion: 杂七杂八/讨论中 功能汇总
  • Issue#47FishCat2332026-02-26 06:19
    Disscussion: 杂七杂八/讨论中 功能汇总
  • Pull request#43FishCat2332026-02-23 09:34
  • Issue#35FishCat2332026-02-23 07:13
    UI: 显示当前+2/+4 即将要添加的手牌数量
  • Pull request#42FishCat2332026-02-23 04:38
  • Pull request#42FishCat2332026-02-23 04:38
  • Issue#41FishCat2332026-02-23 04:35
    Bug: BaseInventory.cs 第 26 行和第 27 行是不是写反了...
  • Pull request#40FishCat2332026-02-23 04:18
  • Pull request#40FishCat2332026-02-23 04:18
  • Issue#38FishCat2332026-02-22 15:19
    Refactor: 重构 UI 部分,奖池还在积累,再不重构就炸了
  • Issue#11FishCat2332026-02-22 15:08
    UI: 卡片描边和突出强调的 UI 效果 (Shader/Material 或者什么的做吧)
  • Issue#26FishCat2332026-02-22 05:48
    UI: 打完手牌 / 只剩一张牌 的 ui提示
  • Issue#18FishCat2332026-02-22 05:46
    UI: 抽牌堆的位置可以根据玩家座位移动一下

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.