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[WIP] Project Deus - Next-generation CS2 Match/Server Management System without any server-side plugin/mods.

active 2023-11-222023-11-29 (UTC)

Complete coverage26,441 / 26,441 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
45
Pushes
6
Pull requests
4
Issues
15
Stars
6
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 8 days from 2023-11-22 to 2023-11-29. Pushes: 6 total, peak 3 in a day. Pull requests: 4 total, peak 3 in a day. Issues: 15 total, peak 14 in a day. Comments: 8 total, peak 8 in a day. Stars: 6 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
FlowingSPDG33648

Recent activity

Latest issues, pull requests and releases

  • Issue#17FlowingSPDG2023-11-23 16:25
    Support BO3 Matches/Maps
  • Pull request#16FlowingSPDG2023-11-23 16:07
  • Issue#15FlowingSPDG2023-11-22 23:36
    [設計] エンティティの構築
  • Issue#14FlowingSPDG2023-11-22 22:46
    [設計] プロジェクトスコープの決定
  • Issue#13FlowingSPDG2023-11-22 22:43
    共通化されたBANリストの保持
  • Issue#12FlowingSPDG2023-11-22 22:26
    Discordコマンドを通じて試合の管理ができるようにする
  • Issue#11FlowingSPDG2023-11-22 22:21
    sv_password/rcon_password をDeus側で生成する
  • Issue comment#7FlowingSPDG2023-11-22 22:18
    ユーザー登録・ログインの実装
  • Pull request#10FlowingSPDG2023-11-22 22:15
  • Issue#9FlowingSPDG2023-11-22 22:14
    マッチ作成、ゲーム開始・ゲーム終了 までの流れを捌けるようにする
  • Issue#8FlowingSPDG2023-11-22 22:12
    RCON Adapterの実装
  • Issue#4FlowingSPDG2023-11-22 22:12
    試合サーバーをDB上に永続化させる
  • Issue comment#4FlowingSPDG2023-11-22 22:12
    試合サーバーをDB上に永続化させる
  • Issue#7FlowingSPDG2023-11-22 22:12
    ユーザー登録・ログインの実装
  • Issue#6FlowingSPDG2023-11-22 22:12
    マッチ作成・管理処理の実装
  • Pull request#3FlowingSPDG2023-11-22 22:11
  • Issue#5FlowingSPDG2023-11-22 22:10
    DBの選定・インターフェース考慮
  • Issue comment#4FlowingSPDG2023-11-22 22:04
    試合サーバーをDB上に永続化させる
  • Issue#4FlowingSPDG2023-11-22 22:03
    試合サーバーをDB上に永続化させる
  • Issue comment#3FlowingSPDG2023-11-22 22:00
    サーバー登録機能のロジック実装
  • Pull request#3FlowingSPDG2023-11-22 21:25
  • Issue comment#2FlowingSPDG2023-11-22 19:55
    プロジェクトのセットアップ
  • Issue comment#1FlowingSPDG2023-11-22 19:32
    受信したログと試合サーバーを紐づける方法を考える
  • Issue#2FlowingSPDG2023-11-22 19:29
    プロジェクトのセットアップ
  • Issue comment#1FlowingSPDG2023-11-22 19:04
    受信したログと試合サーバーを紐づける方法を考える

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.