A game about slicing with nothing paranautical about it.
active 2024-01-17 → 2024-06-19 (UTC)
Complete coverage26,623 / 26,623 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-28 (UTC)
Events
147
Pushes
72
Pull requests
2
Issues
56
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 155 days from 2024-01-17 to 2024-06-19. Pushes: 72 total, peak 10 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 56 total, peak 9 in a day. Comments: 9 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#44Bajtix2024-06-19 07:25The fucking roof!
- Issue comment#44WalkanFL2024-06-18 20:16The fucking roof!
- Issue#44WalkanFL2024-06-18 20:16The fucking roof!
- Issue#44Bajtix2024-06-18 20:11The fucking roof!
- Issue#43Bajtix2024-06-18 20:08Story Mode
- Issue#42Bajtix2024-06-18 20:06Story mode!
- Issue#41Bajtix2024-03-07 21:01Introduce a bot to manage the project
- Issue#41FlyLamBot2024-03-06 15:23#time-activity Introduce a bot to manage the project
- Issue comment#32Bajtix2024-03-05 16:43"quit" button should not be visible in webgl builds
- Issue#32Bajtix2024-03-05 16:43"quit" button should not be visible in webgl builds
- Issue#40Bajtix2024-03-03 12:34Music remasters
- Issue#23Bajtix2024-03-03 12:23End credits scene update
- Issue#39Bajtix2024-03-03 12:23Weapons reportedly have a chance too shoot on a 90 degree angle
- Issue#38Bajtix2024-03-01 23:29The dumb nullref exceptions
- Issue#31Bajtix2024-03-01 22:54Remove Reafiki's cursed models
- Issue comment#25Bajtix2024-03-01 21:55Skeleton update
- Issue#32WalkanFL2024-03-01 16:02"quit" button should not be visible in webgl builds
- Issue comment#19Bajtix2024-03-01 15:41All the managers
- Issue#36Bajtix2024-02-29 22:06new skeleton types
- Issue#35Bajtix2024-02-29 22:05Health packs
- Issue#34Bajtix2024-02-29 21:19pathfinding breaks when the enemy is not on a navmesh surface
- Issue#33Bajtix2024-02-29 20:54weapon spread is not applied correctly when target detector ray does not hit
- Issue#2Bajtix2024-02-29 20:21movement bug
- Issue#27Bajtix2024-02-25 20:16access settings from gameplay
- Issue#32Bajtix2024-02-25 19:38"quit" button should not be visible in webgl builds
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.