Grid based outline draw + extrude on ground plane in Blender and a raw one for Unity. Potential roadmap is to make a full fledged free low-poly make it quick solution
active 2025-01-11 → 2025-01-12 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 2 days from 2025-01-11 to 2025-01-12. Pushes: 41 total, peak 37 in a day. Pull requests: 4 total, peak 4 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| FnSolo | 45 | 41 | 4 | 0 |
Recent activity
Latest issues, pull requests and releases
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.