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A modern FOSS remake of The Tone Rebellion.

active 2023-09-162026-08-15 (UTC)

Complete coverage26,583 / 26,583 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
420
Pushes
133
Pull requests
72
Issues
21
Stars
8
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 1065 days from 2023-09-16 to 2026-08-15. Pushes: 133 total, peak 41 in a day. Pull requests: 72 total, peak 19 in a day. Issues: 21 total, peak 8 in a day. Comments: 52 total, peak 12 in a day. Stars: 8 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ForNeVeR144423222
renovate[bot]12691313
Fadoli410823
Lewiscowles19866004
dependabot[bot]1010

Recent activity

Latest issues, pull requests and releases

  • Issue comment#111renovate[bot]2026-05-17 01:12
    Update dependency AsmResolver.PE.Win32Resources to v6
  • Issue#110ForNeVeR2026-02-09 22:48
    De-staticify the `GameState`
  • Issue#107ForNeVeR2026-02-09 22:40
    Music should play as part of scene
  • Issue#107ForNeVeR2026-02-09 22:40
    Music should play as part of scene
  • Issue#107ForNeVeR2026-02-09 22:40
    Music should play as part of scene
  • Issue#107ForNeVeR2026-02-09 22:40
    Music should play as part of scene
  • Issue#106ForNeVeR2026-02-09 22:39
    Load sounds only once and reuse in `SoundManager`
  • Issue#106ForNeVeR2026-02-09 22:39
    Load sounds only once and reuse in `SoundManager`
  • Issue#106ForNeVeR2026-02-09 22:39
    Load sounds only once and reuse in `SoundManager`
  • Pull request#55Fadoli2026-02-09 22:35
  • Pull request#103renovate[bot]2026-01-14 20:40
  • Pull request#103renovate[bot]2026-01-14 18:12
  • Pull request#101renovate[bot]2025-12-10 15:34
  • Issue comment#21Fadoli2025-12-08 19:11
    Main game menu
  • Pull request#100renovate[bot]2025-11-23 23:46
  • Pull request#97ForNeVeR2025-11-23 23:10
  • Pull request#97ForNeVeR2025-11-23 23:10
  • Issue comment#76renovate[bot]2025-11-23 22:48
    Update dependency dotnet-sdk to v10
  • Issue comment#63ForNeVeR2025-11-23 22:44
    Update dependency MonoGame.Framework.DesktopGL to 3.8.4.1
  • Issue#94ForNeVeR2025-11-23 22:33
    Restore cache on macOS
  • Issue#94ForNeVeR2025-11-23 22:32
    Restore cache on macOS
  • Issue#94ForNeVeR2025-11-23 22:32
    Restore cache on macOS
  • Issue#94ForNeVeR2025-11-23 22:32
    Restore cache on macOS
  • Pull request#92renovate[bot]2025-11-20 18:34
  • Pull request#89renovate[bot]2025-09-23 22:11

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 8 stars here means stars gained during the window, not the repo's star count.