C# game framework
active 2024-02-02 → 2026-08-08 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 919 days from 2024-02-02 to 2026-08-08. Pushes: 400 total, peak 9 in a day. Pull requests: 41 total, peak 4 in a day. Issues: 40 total, peak 5 in a day. Comments: 96 total, peak 6 in a day. Stars: 283 total, peak 8 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| NoelFB | 369 | 271 | 19 | 56 |
| MaddyThorson | 102 | 102 | 0 | 0 |
| github-actions[bot] | 24 | 24 | 0 | 0 |
| MrBrixican | 23 | 0 | 7 | 10 |
| theofficialgman | 11 | 0 | 2 | 5 |
| tapir2342 | 9 | 0 | 3 | 4 |
| amerkoleci | 6 | 0 | 2 | 2 |
| RandyGaul | 4 | 0 | 0 | 4 |
| codecat | 4 | 0 | 1 | 2 |
| kuujoo | 3 | 0 | 0 | 3 |
| Techiesplash | 3 | 0 | 1 | 2 |
| liamcarterberry | 3 | 3 | 0 | 0 |
| SteveSuv | 2 | 0 | 0 | 0 |
| catapillie | 2 | 0 | 1 | 0 |
| akaadream | 2 | 0 | 0 | 2 |
| dacaes | 2 | 0 | 0 | 2 |
| cerealpxl | 1 | 0 | 0 | 0 |
| IrishBruse | 1 | 0 | 1 | 0 |
| AlexisAndA | 1 | 0 | 0 | 1 |
| psyGamer | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#124NoelFB2026-03-08 22:46Remove Platform Folder; Replace with Github action
- Pull request#125IrishBruse2026-01-29 23:46
- Issue comment#122NoelFB2025-11-07 17:49Use Vector intrinsics for Extension operations
- Pull request#122vivianlonging2025-11-06 22:55
- Issue comment#108NoelFB2025-11-06 03:50Compute Shaders
- Issue comment#114xgalaxy2025-10-24 05:44Remove C library
- Issue comment#115NoelFB2025-08-25 20:39Easier way to handle multiple controllers
- Issue#119NoelFB2025-08-19 18:17Potential Memory Leak in Image
- Issue comment#118thibaudio2025-07-18 18:00browser-wasm support via NativeAOT-LLVM
- Issue comment#118NoelFB2025-07-18 17:48browser-wasm support via NativeAOT-LLVM
- Pull request#118thibaudio2025-07-18 16:57
- Issue comment#116NoelFB2025-07-01 19:51API docs site
- Issue#116SteveSuv2025-07-01 11:32API docs site
- Issue#116SteveSuv2025-06-04 06:53API docs site
- Issue comment#114AlexisAndA2025-05-31 20:15Remove C library
- Issue comment#5NoelFB2025-04-26 23:43Update Mesh API to allow Instanced rendering
- Issue#5NoelFB2025-04-26 23:43Update Mesh API to allow Instanced rendering
- Issue#114NoelFB2025-04-26 18:13Remove C library
- Issue comment#113MrBrixican2025-04-16 03:42Diminished Batcher Performance
- Issue#113MrBrixican2025-04-16 03:42Diminished Batcher Performance
- Issue#113MrBrixican2025-04-13 00:12Diminished Batcher Performance
- Pull request#112NoelFB2025-04-08 23:21
- Pull request#112catapillie2025-04-08 22:42
- Issue#111catapillie2025-04-04 00:30Cyan is magenta
- Issue#109Evr3022025-02-03 05:32Incorrect Batcher.Render(IDrawableTarget target, Matrix4x4 matrix, RectInt? viewport = null, RectInt? scissor = null) Documentation?
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 283 stars here means stars gained during the window, not the repo's star count.