3D and 2D game engine written in Rust
Rust · active 2024-08-30 → 2026-08-05 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 706 days from 2024-08-30 to 2026-08-05. Pushes: 887 total, peak 13 in a day. Pull requests: 116 total, peak 4 in a day. Issues: 51 total, peak 2 in a day. Comments: 139 total, peak 11 in a day. Stars: 785 total, peak 16 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| mrDIMAS | 1K | 876 | 45 | 57 |
| b-guild | 91 | 0 | 32 | 35 |
| LuoZheng2002 | 24 | 0 | 7 | 9 |
| TitanNano | 10 | 0 | 1 | 3 |
| septante | 10 | 0 | 2 | 6 |
| hamirmahal | 9 | 0 | 3 | 1 |
| kkolyan | 8 | 0 | 7 | 1 |
| pedroafabri | 6 | 0 | 0 | 6 |
| skubed0007 | 5 | 0 | 1 | 4 |
| EricMiddelhove | 5 | 0 | 0 | 5 |
| svenallers | 4 | 0 | 1 | 1 |
| adriengivry | 4 | 0 | 2 | 1 |
| Ughuuu | 3 | 0 | 2 | 1 |
| NandorKovacs | 2 | 0 | 0 | 1 |
| LuckyPigeon | 2 | 0 | 0 | 2 |
| aramrw | 2 | 0 | 0 | 0 |
| shinmao | 2 | 0 | 0 | 1 |
| adamnemecek | 2 | 0 | 2 | 0 |
| CopeFiend | 2 | 0 | 2 | 0 |
| fabriond | 2 | 0 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#923Phantori2026-07-03 23:10
- Issue#921impacterai2026-05-30 01:42Add TryRepurpose.com — AI Content Repurposing Tool
- Issue#919Ksawex42026-05-10 15:54Editor crashes on scene close
- Pull request#916CopeFiend2026-05-06 16:55
- Pull request#909CopeFiend2026-04-11 20:06
- Issue comment#906TitanNano2026-03-27 08:30WASM graphics context initialization fails since 1.0.0
- Issue comment#726kragil2026-03-03 04:05Any plans to support iOS and Android builds?
- Issue#894mrDIMAS2026-02-16 08:49Proposal to add different colors/icons to base types
- Issue#902mrDIMAS2026-02-16 07:48Creating a project with a dash in the name doesn't build
- Issue comment#726Ughuuu2026-02-11 20:29Any plans to support iOS and Android builds?
- Pull request#899Ughuuu2026-02-11 20:10
- Pull request#899Ughuuu2026-02-11 19:34
- ReleasemrDIMAS2026-02-09 20:171.0.0-rc.2
- Pull request#884mrDIMAS2026-01-13 06:48
- Issue#883eriknstevenson2026-01-12 18:54Configurable sample rate for fyrox-sound SoundEngine
- Issue#882TitanNano2026-01-12 07:55Global `GameError` handler
- Issue comment#882mrDIMAS2026-01-09 18:48Global `GameError` handler
- Issue comment#882TitanNano2026-01-08 21:27Global `GameError` handler
- Issue#882TitanNano2026-01-08 09:33Global `GameError` handler
- Pull request#881mrDIMAS2025-12-25 16:59
- Issue#880leftmostcat2025-12-20 20:36Support element buffers for topologies other than triangle list
- Pull request#878mrDIMAS2025-12-07 06:52
- Issue#876TitanNano2025-11-27 19:56WASM: HdrDownscale shader fails to compile
- Issue comment#876TitanNano2025-11-27 19:56WASM: HdrDownscale shader fails to compile
- Issue#876TitanNano2025-11-26 10:41WASM: HdrDownscale shader fails to compile
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 785 stars here means stars gained during the window, not the repo's star count.