A framework to create interactive coding practices in the Godot engine.
active 2024-04-07 → 2024-05-02 (UTC)
Complete coverage26,491 / 26,491 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-22 (UTC)
Events
35
Pushes
17
Pull requests
4
Issues
4
Stars
4
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 26 days from 2024-04-07 to 2024-05-02. Pushes: 17 total, peak 5 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 4 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 4 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| NathanLovato | 15 | 7 | 4 | 0 |
| razcore-rad | 10 | 10 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#6NathanLovato2024-05-02 10:15Reset doesn't always automatically reload the scene
- Issue#7NathanLovato2024-05-02 10:15Simplify view options and improve split view when running practices
- Pull request#8NathanLovato2024-05-02 10:15
- Pull request#8NathanLovato2024-05-02 10:05
- Issue#7NathanLovato2024-05-01 20:28Simplify view options and improve split view when running practices
- Issue#6NathanLovato2024-05-01 17:38Reset doesn't always automatically reload the scene
- Pull request#5NathanLovato2024-04-25 15:04
- Pull request#5NathanLovato2024-04-25 08:47
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.