Agent-Based Simulation powered by Reinforcement Learning in Unreal Engine, based on my management game template
active 2023-10-30 → 2025-08-26 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 667 days from 2023-10-30 to 2025-08-26. Pushes: 61 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 76 total, peak 32 in a day. Comments: 38 total, peak 19 in a day. Stars: 3 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#23GP2P2024-02-24 02:40Gate Teleportation option
- Issue#43kaseyleee2024-02-21 07:40Randomly place fuel in outside environment
- Issue#12kaseyleee2024-02-21 07:40Random Fuel Distribution
- Issue#45kaseyleee2024-02-16 19:41Move BP_gate RL logic to BP_room
- Issue comment#21GP2P2024-02-13 20:04Gate choose agents once they get close enough
- Issue comment#29GP2P2024-02-13 20:03Simple random movement
- Issue comment#33GP2P2024-02-13 20:01Agent keep track of fuel
- Issue#33GP2P2024-02-13 20:01Agent keep track of fuel
- Issue comment#26GP2P2024-02-13 19:59Random sized grids for each iteration [optional]
- Issue#26GP2P2024-02-13 19:59Random sized grids for each iteration [optional]
- Issue comment#24GP2P2024-02-13 19:59Grid System
- Issue#24GP2P2024-02-13 19:59Grid System
- Issue comment#41GP2P2024-02-13 19:57all grid cells show their grid coordinates as floating text
- Issue#41GP2P2024-02-13 19:57all grid cells show their grid coordinates as floating text
- Issue comment#38GP2P2024-02-13 19:55Grid-based movement for Random Movement
- Issue#38GP2P2024-02-13 19:55Grid-based movement for Random Movement
- Issue#43GP2P2024-02-13 19:53Randomly place fuel in outside environment
- Issue comment#43GP2P2024-02-13 19:53Randomly place fuel in outside environment
- Issue comment#13GP2P2024-02-13 19:51Growing Fuel [optional]
- Issue#13GP2P2024-02-13 19:51Growing Fuel [optional]
- Issue comment#42GP2P2024-02-13 19:50Randomly place fuel within rooms
- Issue comment#14GP2P2024-02-13 19:49Fuel Destruction
- Issue#14GP2P2024-02-13 19:49Fuel Destruction
- Issue#22GP2P2024-02-13 19:45Gate Free-will option
- Issue#20GP2P2024-02-13 19:44Procedural gate generation for each side of each room
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.