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AMD Open Source Driver For Vulkan

active 2024-12-152026-05-14 (UTC)

Partial coverage12,729 / 14,520 hourly files (88%) · 2 absent upstream · 1,786 failed, retryable2024-12-142026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
218
Pushes
10
Pull requests
3
Issues
25
Stars
127
Forks
8

Activity over time

Daily event counts in the loaded window

Line chart, 516 days from 2024-12-15 to 2026-05-14. Pushes: 10 total, peak 4 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 25 total, peak 3 in a day. Comments: 37 total, peak 4 in a day. Stars: 127 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Pull request#421volkTRhacV2026-03-10 18:13
  • Issue comment#366Blisto912025-11-06 19:09
    [dxvk] Starcraft II bright squares
  • Issue comment#413mike-fischer-ml2025-10-26 14:42
    Vulkan/AMDVLK: Device memory allocation fails when single compute buffer > ~2 GiB (same model works on RADV)
  • Issue comment#379Blisto912025-09-23 10:47
    [vkd3d-proton][feature request] Support VK_EXT_device_generated_commands
  • Issue comment#410Blisto912025-09-23 10:25
    [request] Make fmask work together with descriptor buffers
  • Issue comment#405HurricanePootis2025-09-20 04:49
    [Discussion] Will AMDVLK (and Other AMD Driver Stack Components) Continue Releases
  • Issue#405HurricanePootis2025-09-20 04:49
    [Discussion] Will AMDVLK (and Other AMD Driver Stack Components) Continue Releases
  • Issue comment#349Leopard19072025-09-15 15:34
    Low performance and graphical issues with AMDVLK in Detroit Become Human (Windows only Vulkan exc game)-compared to RADV
  • Issue#349Leopard19072025-09-15 15:34
    Low performance and graphical issues with AMDVLK in Detroit Become Human (Windows only Vulkan exc game)-compared to RADV
  • Issue comment#405jinjianrong2025-09-15 03:23
    [Discussion] Will AMDVLK (and Other AMD Driver Stack Components) Continue Releases
  • Issue comment#349Leopard19072025-09-10 14:07
    Low performance and graphical issues with AMDVLK in Detroit Become Human (Windows only Vulkan exc game)-compared to RADV
  • Issue comment#415aubertalan00-pixel2025-08-24 13:42
    Alan
  • Issue comment#415aubertalan00-pixel2025-08-24 13:41
    Alan
  • Issue comment#415aubertalan00-pixel2025-08-24 13:41
    Alan
  • Issue#415aubertalan00-pixel2025-08-24 13:41
    Alan
  • Issue#414aubertalan00-pixel2025-08-24 13:41
    Alan
  • Issue#414aubertalan00-pixel2025-08-24 13:40
    Alan
  • Issue comment#413lhl2025-08-15 04:48
    Vulkan/AMDVLK: Device memory allocation fails when single compute buffer > ~2 GiB (same model works on RADV)
  • Pull request#412LloydNicholson2025-08-04 20:53
  • Issue comment#411BooniChan2025-08-04 20:41
    [BUG] vkCreateInstance fails with ERROR_INCOMPATIBLE_DRIVER on RX 9060 XT (RDNA4) using AMDVLK v2025.Q2.1
  • Issue#413kyuz02025-08-04 11:02
    Vulkan/AMDVLK: Device memory allocation fails when single compute buffer > ~2 GiB (same model works on RADV)
  • Issue comment#363felixaszx2025-07-30 17:39
    RenderDoc Capture with Mesh shader payload causes GPU resets and system freezes
  • Issue comment#412Triang3l2025-07-30 15:00
    Basic navi44 support
  • Issue comment#404Supergamer3692025-07-14 18:45
    Oblivion Remaster - 9070XT
  • Issue#409Prox5012025-07-13 05:58
    10 MB Allocation on GPU During VkInstance creation, not VkDevice creation

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 127 stars here means stars gained during the window, not the repo's star count.