Skip to content

GPUOpen-Tools/compressonator

View on GitHub ↗Related repositories →

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

active 2024-04-132026-07-12 (UTC)

Partial coverage16,296 / 20,475 hourly files (80%) · 2 absent upstream · 4,179 failed, retryable2024-04-102026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
166
Pushes
0
Pull requests
3
Issues
18
Stars
123
Forks
16

Activity over time

Daily event counts in the loaded window

Line chart, 821 days from 2024-04-13 to 2026-07-12. Pushes: 0 total, peak 0 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 18 total, peak 2 in a day. Comments: 6 total, peak 2 in a day. Stars: 123 total, peak 7 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#346IceLuna2026-02-02 20:05
    Bug when encoding to BC1/3?
  • Issue#222dmitri-fm2025-09-29 02:32
    Is it possible to convert uncompressed pixel data with Compressonator?
  • Issue#301dmitri-fm2025-09-29 02:31
    Last version with Win7/Win8 support?
  • Issue#343B-Interactive2025-08-26 04:11
    DXT1UseAlpha 0 has no effect
  • Issue comment#340ProbablePrime2025-06-13 04:12
    Possible BC6H decode typo
  • Issue comment#314ProbablePrime2025-06-13 02:49
    Leaking thread objects when encoding with BC6 / BC7 and disabled multithreading
  • Issue#341Paril2025-05-21 00:18
    Quality switch does nothing when GPU encoding BC7
  • Issue#340kristiker2025-03-23 15:17
    Possible BC6H decode typo
  • Issue#339PanosK922025-03-23 06:26
    Version out of date
  • Issue comment#338kl67a2025-03-15 16:41
    Wrong constant definition 'spng_u32max' derived from 'INT32_MAX' macro.
  • Issue#338kl67a2025-03-15 16:41
    Wrong constant definition 'spng_u32max' derived from 'INT32_MAX' macro.
  • Issue#338kl67a2025-03-15 16:41
    Wrong constant definition 'spng_u32max' derived from 'INT32_MAX' macro.
  • Issue comment#302DanielGibson2025-03-07 01:10
    Output DDS file missing required flags DDSD_CAPS, DDSD_PIXELFORMAT
  • Pull request#337ProbablePrime2025-02-04 07:24
  • Issue#336ProbablePrime2025-01-27 01:09
    Please update build instructions
  • Issue#334nickreal032025-01-25 13:01
    BC1 with alpha set the alpha pixel to color black
  • Pull request#335metallicafan2122025-01-23 05:20
  • Issue comment#26livinamuk2025-01-13 05:34
    CMP_ConvertTexture(...) is not thread-safe
  • Issue#334nickreal032025-01-12 17:23
    BC1 with alpha set the alpha pixel to color black
  • Issue#331TheIronLefty2024-12-06 20:21
    BC6H, BC7 and Blender Compatilibity.
  • Issue#330StanleySweet2024-11-30 09:57
    Compressonator doesn't build on *BSD
  • Issue#329StanleySweet2024-11-30 09:55
    SSE Support breaks build on non x86 platforms.
  • Pull request#328StanleySweet2024-11-30 09:39
  • Issue comment#299ZoldorfTheWizard2024-07-31 22:27
    Failing save file from DDS to PNG or BMP in linux
  • Issue#324CientistaVuador2024-07-20 14:59
    is .hdr supported as input or not?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 123 stars here means stars gained during the window, not the repo's star count.