active 2024-09-07 → 2026-01-28 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 509 days from 2024-09-07 to 2026-01-28. Pushes: 230 total, peak 15 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 58 total, peak 14 in a day. Comments: 79 total, peak 4 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| bgrunes | 221 | 150 | 0 | 42 |
| OneEgg1Dank | 142 | 78 | 0 | 35 |
Recent activity
Latest issues, pull requests and releases
- Issue#34bgrunes2026-01-28 03:22Phase6/GameplayLoop
- Issue comment#19OneEgg1Dank2025-06-15 21:51Improve Combat Feel
- Issue comment#26bgrunes2025-06-06 20:13Make BEEHAVE TREE for Basic Enemies FIRST!!!!
- Issue comment#19OneEgg1Dank2025-06-04 20:38Improve Combat Feel
- Issue comment#19OneEgg1Dank2025-06-03 14:22Improve Combat Feel
- Issue comment#33bgrunes2025-06-03 02:47Inventory and Storage System
- Issue comment#26bgrunes2025-06-03 02:46Make BEEHAVE TREE for Basic Enemies FIRST!!!!
- Issue comment#19OneEgg1Dank2025-06-01 19:24Improve Combat Feel
- Issue comment#19OneEgg1Dank2025-05-31 00:36Improve Combat Feel
- Issue comment#33bgrunes2025-05-30 22:46Inventory and Storage System
- Issue comment#19OneEgg1Dank2025-05-23 03:55Improve Combat Feel
- Issue comment#33bgrunes2025-05-22 01:53Inventory and Storage System
- Issue comment#19OneEgg1Dank2025-05-21 04:39Improve Combat Feel
- Issue comment#26bgrunes2025-05-20 22:17Make BEEHAVE TREE for Basic Enemies FIRST!!!!
- Issue comment#26bgrunes2025-05-20 20:25Make BEEHAVE TREE for Basic Enemies FIRST!!!!
- Issue comment#19OneEgg1Dank2025-05-20 03:56Improve Combat Feel
- Issue comment#26bgrunes2025-05-19 16:25Make BEEHAVE TREE for Basic Enemies FIRST!!!!
- Issue comment#19OneEgg1Dank2025-05-19 13:24Improve Combat Feel
- Issue comment#19OneEgg1Dank2025-05-19 04:46Improve Combat Feel
- Issue comment#26bgrunes2025-05-18 19:58Make BEEHAVE TREE for Basic Enemies FIRST!!!!
- Issue comment#26bgrunes2025-05-18 19:32Make BEEHAVE TREE for Basic Enemies FIRST!!!!
- Issue#31bgrunes2025-05-17 15:57Weapon Master Class -> Melee/Ranged Subclasses
- Issue comment#21bgrunes2025-05-17 15:49New Weapon Models
- Issue#21bgrunes2025-05-17 15:49New Weapon Models
- Issue comment#26bgrunes2025-05-15 23:22Make BEEHAVE TREE for Basic Enemies FIRST!!!!
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.