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Repositório designado ao projeto inicial do Squad Brain para a semana de engenharia.

active 2026-03-222026-08-21 (UTC)

Complete coverage26,571 / 26,571 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
181
Pushes
74
Pull requests
21
Issues
30
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 153 days from 2026-03-22 to 2026-08-21. Pushes: 74 total, peak 12 in a day. Pull requests: 21 total, peak 3 in a day. Issues: 30 total, peak 6 in a day. Comments: 11 total, peak 2 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Clique33472732
gamelabuerj381905
AtomicHeartRJ15842
d0ugcarv12280
JPLMB8700
Pedro-Boccaletti7312
andyluy6420
igor-mrs3200
Arthurbds223030
FelipecMello252200

Recent activity

Latest issues, pull requests and releases

  • Issue#121Clique332026-08-21 14:04
    Adicionar barra de vida aos inimigos
  • Issue#106Clique332026-08-21 13:57
    [Feature] Adicionar compatibilidade e suporte dinâmico para controles (Gamepads)
  • Issue#119Clique332026-08-21 13:43
    Refatorar Player
  • Issue#119Clique332026-08-21 13:42
    Refatorar Player
  • Issue#83Clique332026-04-20 19:03
    "cutscene" ao entrar na sala do Boss
  • Pull request#88AtomicHeartRJ2026-04-19 15:18
  • Pull request#87andyluy2026-04-19 14:17
  • Issue#71gamelabuerj2026-04-19 14:02
    [FEATURE] Adicionar SFX de morte
  • Pull request#85d0ugcarv2026-04-19 14:02
  • Issue#82igor-mrs2026-04-18 21:38
    HUD do Boss
  • Pull request#85d0ugcarv2026-04-18 03:38
  • Pull request#85d0ugcarv2026-04-18 03:38
  • Pull request#85d0ugcarv2026-04-18 03:38
  • Pull request#69d0ugcarv2026-04-17 05:11
  • Issue#68Clique332026-04-15 00:48
    [FEATURE] BOSS DA DEMO
  • Issue#68Clique332026-04-15 00:48
    [FEATURE] BOSS DA DEMO
  • Issue#68Clique332026-04-15 00:48
    [FEATURE] BOSS DA DEMO
  • Issue#68Clique332026-04-15 00:48
    [FEATURE] BOSS DA DEMO
  • Issue#67Clique332026-04-15 00:44
    [BUG] Ataques do Player visualmente não aparecem
  • Issue#67Clique332026-04-15 00:44
    [BUG] Ataques do Player visualmente não aparecem
  • Pull request#65d0ugcarv2026-04-14 23:19
  • Issue#33JPLMB2026-04-13 00:27
    [UI/UX] Botão do Discord não funciona como esperado
  • Issue#60d0ugcarv2026-04-12 22:51
    [FEATURE] Adicionar animação de morte aos inimigos
  • Issue#28gamelabuerj2026-04-12 17:39
    [UX] Explicitar a forma de se passar para o próximo diálogo
  • Issue#28gamelabuerj2026-04-12 17:39
    [UX] Explicitar a forma de se passar para o próximo diálogo

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.