Skip to content

GameNetworking/network_synchronizer

View on GitHub ↗Related repositories →

Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.

active 2024-01-102024-06-14 (UTC)

Partial coverage17,689 / 22,741 hourly files (78%) · 2 absent upstream · 5,051 failed, retryable2024-01-072026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
59
Pushes
16
Pull requests
12
Issues
1
Stars
10
Forks
4

Activity over time

Daily event counts in the loaded window

Line chart, 157 days from 2024-01-10 to 2024-06-14. Pushes: 16 total, peak 5 in a day. Pull requests: 12 total, peak 2 in a day. Issues: 1 total, peak 1 in a day. Comments: 9 total, peak 4 in a day. Stars: 10 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
AndreaCatania3616106
aaronfranke4021
MathyFey2001
Malkverbena1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#130AndreaCatania2024-06-14 11:23
  • Pull request#130AndreaCatania2024-06-14 11:22
  • Pull request#128AndreaCatania2024-06-13 06:46
  • Pull request#121AndreaCatania2024-06-02 06:32
  • Pull request#121aaronfranke2024-06-01 23:20
  • Issue comment#120AndreaCatania2024-03-30 12:45
    How to configure GdSceneSynchronizer in case of two connections?
  • Issue comment#120Malkverbena2024-03-30 12:44
    How to configure GdSceneSynchronizer in case of two connections?
  • Issue comment#120AndreaCatania2024-03-29 17:08
    How to configure GdSceneSynchronizer in case of two connections?
  • Pull request#119AndreaCatania2024-03-17 22:52
  • Pull request#119aaronfranke2024-03-16 11:57
  • Pull request#118AndreaCatania2024-03-16 04:18
  • Issue comment#113AndreaCatania2024-02-18 21:31
    Getting an exception followed by the client crashing when joining a server
  • Issue comment#113MathyFey2024-02-18 20:58
    Getting an exception followed by the client crashing when joining a server
  • Issue#113MathyFey2024-02-18 18:25
    Getting an exception followed by the client crashing when joining a server
  • Pull request#112AndreaCatania2024-01-19 18:58
  • Pull request#112AndreaCatania2024-01-19 18:04
  • Pull request#111AndreaCatania2024-01-10 07:36
  • Pull request#111AndreaCatania2024-01-10 07:31

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 10 stars here means stars gained during the window, not the repo's star count.