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active 2025-09-112025-09-18 (UTC)

Complete coverage26,511 / 26,511 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
101
Pushes
60
Pull requests
4
Issues
17
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 8 days from 2025-09-11 to 2025-09-18. Pushes: 60 total, peak 19 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 17 total, peak 11 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
nayechan473240
dubidubob231700
GameTithe9900
geb05982200

Recent activity

Latest issues, pull requests and releases

  • Issue#10nayechan2025-09-16 12:27
    Batch line 렌더링 시 index buffer 적용
  • Issue#12nayechan2025-09-16 09:35
    SceneManager 삭제 기능
  • Issue#16dubidubob2025-09-16 06:34
    Mesh 로딩 (통합 중)
  • Issue#15dubidubob2025-09-16 06:28
    DDS 로딩 및 객체에 적용
  • Pull request#18nayechan2025-09-16 04:59
  • Pull request#18nayechan2025-09-16 04:51
  • Issue#13dubidubob2025-09-15 17:07
    IMGUI View 모드 선택
  • Issue#11dubidubob2025-09-15 16:41
    UUID 표시
  • Issue#17nayechan2025-09-15 12:29
    SubUV
  • Issue#16nayechan2025-09-15 12:28
    Mesh 로딩
  • Issue#15nayechan2025-09-15 12:28
    DDS 로딩 및 객체에 적용
  • Issue#14nayechan2025-09-15 12:27
    Tag에 따른 Object Activate / Deactivate
  • Issue#13nayechan2025-09-15 12:27
    IMGUI View 모드 선택
  • Issue#9nayechan2025-09-15 12:10
    Mesh 로드 기능 추가 (파일로 부터)
  • Issue#8nayechan2025-09-15 12:09
    Input layout을 shader reflection 기반으로 변경
  • Issue#3nayechan2025-09-15 08:33
    World Grid 간격 조정
  • Issue#2nayechan2025-09-15 07:51
    Add shader on UPrimitiveComponent
  • Issue#5dubidubob2025-09-14 16:27
    한글 추가
  • Issue#3dubidubob2025-09-14 16:25
    World Grid 간격 조정
  • Pull request#1nayechan2025-09-14 16:22
  • Pull request#1nayechan2025-09-14 15:22

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.