XR Interaction Toolkit 기반의 유니티 VR 컨텐츠 프로젝트(활 쏘기) 241017
active 2024-10-17 → 2024-10-23 (UTC)
Complete coverage26,348 / 26,348 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-16 (UTC)
Events
28
Pushes
13
Pull requests
0
Issues
8
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 8 days from 2024-10-17 to 2025-07-24. Pushes: 13 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 8 total, peak 4 in a day. Comments: 5 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Geniards | 25 | 12 | 0 | 5 |
Recent activity
Latest issues, pull requests and releases
- Issue#4Geniards2024-10-22 07:46[FEAT] 환경요소 및 코드정리
- Issue#3Geniards2024-10-22 07:46[FEAT] 점수 UI생성
- Issue#4Geniards2024-10-22 06:18[FEAT] 환경요소 및 코드정리
- Issue#2Geniards2024-10-22 05:59[FEAT] 화살 발사 및 게이지 UI처리
- Issue comment#3Geniards2024-10-21 16:54[FEAT] 점수 UI생성
- Issue#3Geniards2024-10-21 01:03[FEAT] 점수 UI생성
- Issue comment#2Geniards2024-10-19 17:17[FEAT] 화살 발사 및 게이지 UI처리
- Issue comment#1Geniards2024-10-18 16:36[FEAT] 활 오브젝드 생성 및 화살오브젝트 생성
- Issue comment#2Geniards2024-10-18 16:34[FEAT] 화살 발사 및 게이지 UI처리
- Issue comment#2Geniards2024-10-18 05:58[FEAT] 화살 발사 및 게이지 UI처리
- Issue#2Geniards2024-10-17 17:07[FEAT] 화살 발사 및 게이지 UI처리
- Issue#1Geniards2024-10-17 17:04[FEAT] 활 오브젝드 생성 및 화살오브젝트 생성
- Issue#1Geniards2024-10-17 02:42[FEAT] 활 오브젝드 생성 및 화살오브젝트 생성
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.