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active 2025-01-112025-04-06 (UTC)

Partial coverage17,610 / 22,613 hourly files (78%) · 2 absent upstream · 5,002 failed, retryable2024-01-132026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
165
Pushes
50
Pull requests
10
Issues
28
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 86 days from 2025-01-11 to 2025-04-06. Pushes: 50 total, peak 9 in a day. Pull requests: 10 total, peak 2 in a day. Issues: 28 total, peak 10 in a day. Comments: 41 total, peak 14 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
olivierperez8621427
PopsIDX326311
AntMarq221911
Slocaly10422

Recent activity

Latest issues, pull requests and releases

  • Issue#63olivierperez2025-03-30 13:31
    feat(mob): implement melee attack of Boss
  • Issue#54olivierperez2025-03-30 12:07
    feat(player): death and respawn
  • Pull request#61olivierperez2025-03-30 12:07
  • Issue#58PopsIDX2025-03-16 21:29
    feat(island): game over menu
  • Issue#59PopsIDX2025-03-16 21:27
    feat(player): Game Over Screen
  • Issue#45PopsIDX2025-03-01 19:50
    feat(sprite): update MVP visuals
  • Pull request#44PopsIDX2025-03-01 19:50
  • Issue#45PopsIDX2025-02-23 22:15
    feat(sprite): Update MVP visuals
  • Pull request#44PopsIDX2025-02-23 22:15
  • Pull request#43PopsIDX2025-02-23 17:37
  • Pull request#41Slocaly2025-02-19 07:41
  • Issue#40PopsIDX2025-02-19 06:40
    feat(weapon): Add sword attack
  • Issue#36olivierperez2025-02-16 12:24
    feat(multiplayer): let players control their own player node
  • Issue#35olivierperez2025-02-16 12:21
    feat(multiplayer): let players control their own player node
  • Issue#34olivierperez2025-02-15 15:19
    feat(player): improve defense of player
  • Issue#33olivierperez2025-02-15 15:14
    feat(weapon): open chest and improve weapon damage
  • Issue#32olivierperez2025-02-15 14:42
    feat(mob): take damage from weapon
  • Issue#31olivierperez2025-02-15 14:36
    feat(island): take damage on mob attack
  • Pull request#30Slocaly2025-02-15 11:51
  • Issue#18olivierperez2025-02-14 21:08
    feat(map): create the interactive map scene
  • Pull request#27olivierperez2025-02-14 21:08
  • Pull request#23AntMarq2025-02-06 07:42
  • Issue#22olivierperez2025-02-05 22:21
    feat(island): generate mob's waves
  • Pull request#17olivierperez2025-01-29 07:59
  • Pull request#14olivierperez2025-01-15 07:25

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.