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active 2025-06-082026-06-02 (UTC)

Complete coverage26,543 / 26,543 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
1.8K
Pushes
624
Pull requests
655
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 360 days from 2025-06-08 to 2026-06-02. Pushes: 624 total, peak 33 in a day. Pull requests: 655 total, peak 38 in a day. Issues: 0 total, peak 0 in a day. Comments: 323 total, peak 17 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
GoldenCaesar1.2K6026380
vercel[bot]30700307
andrewgeorgemitchell5003
Copilot3300

Recent activity

Latest issues, pull requests and releases

  • Issue comment#539vercel[bot]2026-02-22 22:18
    Add JZ Woodworks project to portfolio
  • Pull request#536GoldenCaesar2025-09-17 19:38
  • Pull request#536GoldenCaesar2025-09-17 19:37
  • Pull request#535GoldenCaesar2025-09-17 19:22
  • Issue comment#534vercel[bot]2025-09-17 19:07
    Revert "Fix player vision and light source intersection"
  • Pull request#534GoldenCaesar2025-09-17 19:07
  • Pull request#533GoldenCaesar2025-09-17 19:03
  • Pull request#532GoldenCaesar2025-09-17 18:44
  • Pull request#532GoldenCaesar2025-09-17 18:44
  • Issue comment#532vercel[bot]2025-09-17 18:44
    Revert "Fix(player-view): Correctly render vision with fog of war"
  • Issue comment#531vercel[bot]2025-09-17 18:37
    Fix(player-view): Correctly render vision with fog of war
  • Pull request#531GoldenCaesar2025-09-17 18:37
  • Issue comment#530vercel[bot]2025-09-17 18:24
    Fix(player-view): Correctly render vision with fog of war
  • Issue comment#529vercel[bot]2025-09-17 17:51
    Revert "Fix(player-view): Correct vision logic for external light sources"
  • Issue comment#528vercel[bot]2025-09-17 17:47
    Revert "Fix(player-view): Rework vision logic for player view"
  • Pull request#528GoldenCaesar2025-09-17 17:47
  • Issue comment#527vercel[bot]2025-09-17 17:43
    Fix(player-view): Rework vision logic for player view
  • Pull request#527GoldenCaesar2025-09-17 17:43
  • Pull request#526GoldenCaesar2025-09-17 17:24
  • Pull request#524GoldenCaesar2025-09-10 20:17
  • Issue comment#523vercel[bot]2025-09-10 20:14
    Fix(vision): Correct token vision calculation
  • Pull request#522GoldenCaesar2025-09-10 19:38
  • Pull request#521GoldenCaesar2025-09-10 19:34
  • Issue comment#521vercel[bot]2025-09-10 19:34
    Refactor: Implement correct player vision for lit areas and token vis…
  • Pull request#520GoldenCaesar2025-09-10 18:52

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.