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Goldenlion5648/GodotIsometricCollisionExample

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Godot 4.2 demo project that shows how to handle collision in an isometric grid

active 2024-01-062024-09-18 (UTC)

Complete coverage26,650 / 26,650 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
16
Pushes
2
Pull requests
2
Issues
0
Stars
7
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 257 days from 2024-01-06 to 2024-09-18. Pushes: 2 total, peak 1 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 0 total, peak 0 in a day. Comments: 2 total, peak 2 in a day. Stars: 7 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Goldenlion56483201
Daynvheur3021

Recent activity

Latest issues, pull requests and releases

  • Issue comment#1Daynvheur2024-01-12 20:37
    Re-tile + Camera tweaks
  • Pull request#1Daynvheur2024-01-12 20:37
  • Issue comment#1Goldenlion56482024-01-12 01:59
    Re-tile + Camera tweaks
  • Pull request#1Daynvheur2024-01-11 08:05

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.