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Gradess2019/UnrealVersionChanger

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Simple tool for faking UE version for Epic Games Store so we can install outdated / non-upgraded plugins to newer UE version without installing old UE

active 2023-08-272026-02-16 (UTC)

Complete coverage26,350 / 26,350 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
45
Pushes
1
Pull requests
2
Issues
0
Stars
33
Forks
8

Activity over time

Daily event counts in the loaded window

Line chart, 905 days from 2023-08-27 to 2026-02-16. Pushes: 1 total, peak 1 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 33 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Gradess20193111
GatoDev1010

Recent activity

Latest issues, pull requests and releases

  • Issue comment#6Gradess20192025-04-22 08:41
    Fix: handle empty or malformed .item files in Unreal item loader
  • Pull request#6Gradess20192025-04-22 08:39
  • Pull request#6GatoDev2025-04-21 11:21

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 33 stars here means stars gained during the window, not the repo's star count.