Skip to content

Threshold

active 2024-12-232026-01-14 (UTC)

Complete coverage26,386 / 26,386 hourly files (100%) · 2 absent upstream2023-08-152026-08-18 (UTC)
Events
30
Pushes
7
Pull requests
0
Issues
14
Stars
4
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 388 days from 2024-12-23 to 2026-01-14. Pushes: 7 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 14 total, peak 7 in a day. Comments: 0 total, peak 0 in a day. Stars: 4 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
GraphicEdit21700

Recent activity

Latest issues, pull requests and releases

  • Issue#19GraphicEdit2026-01-14 15:49
    Highway concept art
  • Issue#7GraphicEdit2025-10-04 08:01
    non-linear transitions (doors, mirrors, elevators)
  • Issue#6GraphicEdit2025-09-06 19:45
    camera flow main char
  • Issue#2GraphicEdit2025-09-06 19:45
    first-person controller (movement, camera)
  • Issue#15GraphicEdit2025-09-05 18:44
    Implement Act I (Awakening)
  • Issue#13GraphicEdit2025-09-05 18:42
    Prototype Children’s Play Area
  • Issue#12GraphicEdit2025-09-05 18:41
    Prototype Hotel Hallway infinite loop system
  • Issue#11GraphicEdit2025-09-05 18:41
    Prototype Abandoned Mall
  • Issue#10GraphicEdit2025-09-05 18:40
    Time Puzzle (play area past/future states)
  • Issue#9GraphicEdit2025-09-05 18:39
    Environmental Puzzle (hotel hallway paintings)
  • Issue#7GraphicEdit2025-09-05 18:38
    non-linear transitions (doors, mirrors, elevators)
  • Issue#3GraphicEdit2025-01-14 01:53
    Pause Menu
  • Issue#2GraphicEdit2025-01-14 01:53
    Main Menu
  • Issue#1GraphicEdit2025-01-14 01:52
    Main Movements

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.