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Greg-Muchka/Computing-Machinery-Game-Development-Project

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The purpose of this assignment was to understand digital logic design and focusing on its application on modern computing machinery. This includes hardware interfacing and programming techniques for asynchronous and real-time machine input and output. Final Project was a full working game.

active 2024-04-112024-04-12 (UTC)

Complete coverage26,495 / 26,495 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
6
Pushes
1
Pull requests
0
Issues
2
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 2 days from 2024-04-11 to 2024-04-12. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Greg-Muchka3101
Jaedwin1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#1Greg-Muchka2024-04-12 00:18
    Demo
  • Issue#1Greg-Muchka2024-04-12 00:18
    Demo
  • Issue#1Jaedwin2024-04-11 17:30
    Demo

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.