Unity 2D Tic-Tac-Toe Game VS Computer using Minimax Algorithm
active 2024-08-30 → 2024-09-13 (UTC)
Complete coverage26,497 / 26,497 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-23 (UTC)
Events
91
Pushes
87
Pull requests
0
Issues
0
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 15 days from 2024-08-30 to 2024-09-13. Pushes: 87 total, peak 30 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| GrigorM-debug | 87 | 87 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- ReleaseGrigorM-debug2024-09-12 19:18Tic-Tac-Toe Game
- ReleaseGrigorM-debug2024-09-10 15:23Tic-Tac-Toe Game
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.