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AR 컨텐츠 제작 프로젝트

active 2024-10-082024-10-11 (UTC)

Complete coverage26,786 / 26,786 hourly files (100%) · 2 absent upstream2023-08-152026-09-04 (UTC)
Events
19
Pushes
4
Pull requests
0
Issues
10
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 4 days from 2024-10-08 to 2024-10-11. Pushes: 4 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 10 total, peak 6 in a day. Comments: 3 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
GuGuJelly17403

Recent activity

Latest issues, pull requests and releases

  • Issue#6GuGuJelly2024-10-11 08:49
    [Feat] 피통이 타겟의 머리 위로 떠다니게 만들기
  • Issue comment#6GuGuJelly2024-10-11 08:49
    [Feat] 피통이 타겟의 머리 위로 떠다니게 만들기
  • Issue#6GuGuJelly2024-10-11 08:31
    [Feat] 피통이 타겟의 머리 위로 떠다니게 만들기
  • Issue#5GuGuJelly2024-10-11 08:23
    [Feat] 레이캐스트 타겟 선택
  • Issue#4GuGuJelly2024-10-11 08:15
    [Feat] 공격하면 HP가 깎이는 걸 구현
  • Issue comment#4GuGuJelly2024-10-11 08:15
    [Feat] 공격하면 HP가 깎이는 걸 구현
  • Issue#4GuGuJelly2024-10-09 14:49
    [Feat] 공격하면 HP가 깎이는 걸 구현
  • Issue#3GuGuJelly2024-10-09 14:48
    [Feat] 오브젝트에 때리는 모션 구현
  • Issue comment#3GuGuJelly2024-10-09 14:48
    [Feat] 오브젝트에 때리는 모션 구현
  • Issue#3GuGuJelly2024-10-09 01:50
    [Feat] 오브젝트에 때리는 모션 구현
  • Issue#2GuGuJelly2024-10-09 01:47
    [Feat] 카드 위에 구현한 오브젝트에 Idle 모션 추가하기
  • Issue#2GuGuJelly2024-10-09 01:47
    [Feat] 카드 위에 구현한 오브젝트에 Idle 모션 추가하기
  • Issue#1GuGuJelly2024-10-09 01:46
    [Feat] 이미지 트래킹 구현완료

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.