Game Engine project made in three weeks in C++20. In this timeframe, we created an ECS, a simple physics engine, a graphics engine made with DirectX12, a scripting system and an input manager.
active 2023-11-10 → 2025-01-21 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 439 days from 2023-11-10 to 2025-01-21. Pushes: 4 total, peak 3 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 3 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.