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Carousel View for Unity uGUI using Fancy Scroll View.

active 2023-08-152025-11-22 (UTC)

Complete coverage26,474 / 26,474 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
146
Pushes
2
Pull requests
2
Issues
4
Stars
116
Forks
9

Activity over time

Daily event counts in the loaded window

Line chart, 831 days from 2023-08-15 to 2025-11-22. Pushes: 2 total, peak 2 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 4 total, peak 2 in a day. Comments: 9 total, peak 4 in a day. Stars: 116 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Haruma-K12226
brandonchew5003

Recent activity

Latest issues, pull requests and releases

  • Issue#14Haruma-K2024-03-31 05:39
    On odd numbered carousel counts, carousel cell calls "Refresh" multiple times
  • Issue comment#14brandonchew2023-11-28 18:17
    On odd numbered carousel counts, carousel cell calls "Refresh" multiple times
  • Issue comment#14Haruma-K2023-11-27 01:38
    On odd numbered carousel counts, carousel cell calls "Refresh" multiple times
  • Issue comment#14brandonchew2023-11-21 00:55
    On odd numbered carousel counts, carousel cell calls "Refresh" multiple times
  • Issue comment#14Haruma-K2023-11-19 14:22
    On odd numbered carousel counts, carousel cell calls "Refresh" multiple times
  • Issue comment#14brandonchew2023-11-14 22:35
    On odd numbered carousel counts, carousel cell calls "Refresh" multiple times
  • Issue#14brandonchew2023-11-01 23:45
    On odd numbered carousel counts, carousel cell calls "Refresh" multiple times
  • Issue comment#12Haruma-K2023-08-16 10:13
    Resetting carousel does not reset the active cell position
  • Issue#12Haruma-K2023-08-16 10:12
    Resetting carousel does not reset the active cell position
  • Issue comment#12Haruma-K2023-08-16 10:12
    Resetting carousel does not reset the active cell position
  • ReleaseHaruma-K2023-08-16 10:12
    v1.1.6
  • Pull request#13Haruma-K2023-08-16 10:09
  • Issue comment#13Haruma-K2023-08-16 10:09
    Reset position when cleanup is called.
  • Pull request#13Haruma-K2023-08-16 10:08
  • Issue comment#12Haruma-K2023-08-16 10:03
    Resetting carousel does not reset the active cell position
  • Issue#12brandonchew2023-08-16 00:04
    Resetting carousel does not reset the active cell position

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 116 stars here means stars gained during the window, not the repo's star count.