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๐ŸŽฎ Web-game-engine is a simple web platform allowing you to design multiplayer games that communicate over a local network.

active 2023-08-20 โ†’ 2024-09-22 (UTC)

Complete coverage26,647 / 26,647 hourly files (100%) ยท 2 absent upstream2023-08-15 โ†’ 2026-08-29 (UTC)
Events
34
Pushes
23
Pull requests
0
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 400 days from 2023-08-20 to 2024-09-22. Pushes: 23 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments โ€” stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JakubAndrysek232300

Recent activity

Latest issues, pull requests and releases

  • Releasegithub-actions[bot]2024-09-06 14:19
    Release 1.2.0
  • Releasegithub-actions[bot]2024-07-27 22:56
    Release 1.1.0
  • ReleaseJakubAndrysek2024-07-27 22:53
    1.1.0
  • ReleaseJakubAndrysek2023-09-21 22:45
    Web-game-engine-v0.0.2
  • ReleaseJakubAndrysek2023-08-23 13:19
    Web-game-engine-v0.0.1

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals โ€” 0 stars here means stars gained during the window, not the repo's star count.