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Backend for SE2 SS26 Project

active 2026-03-312026-06-30 (UTC)

Complete coverage26,397 / 26,397 hourly files (100%) · 2 absent upstream2023-08-152026-08-18 (UTC)
Events
155
Pushes
69
Pull requests
7
Issues
15
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 92 days from 2026-03-31 to 2026-06-30. Pushes: 69 total, peak 7 in a day. Pull requests: 7 total, peak 3 in a day. Issues: 15 total, peak 4 in a day. Comments: 12 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
STEFANLEGAT2002493452
j1sulzer211602
SonjaBeisswaenger191420
AlCe99911500
sonarqubecloud[bot]7007
wilsonkin-ctrl1001

Recent activity

Latest issues, pull requests and releases

  • Issue#156STEFANLEGAT20022026-06-11 08:35
    Abgeschnittene Gebiete (SKELETON-Felder)
  • Issue comment#135sonarqubecloud[bot]2026-06-07 18:53
    Multisession Management — parallele Spielräume mit 3 Spielmodi (#51)
  • Issue comment#133j1sulzer2026-06-07 09:23
    refactor(issue-86): remove legacy global endpoints and migrate tests to room-based API
  • Issue#22j1sulzer2026-06-07 00:41
    Ensure thread-safe GameState handling in WebSocketBrokerController
  • Issue comment#133sonarqubecloud[bot]2026-06-07 00:09
    refactor(issue-86): remove legacy global endpoints and migrate tests to room-based API
  • Pull request#128STEFANLEGAT20022026-06-05 18:57
  • Issue#121AlCe9992026-06-04 16:36
    Automated API Security Testing (OWASP ZAP)
  • Issue#83AlCe9992026-06-04 16:14
    STOMP Mappings pro Raum
  • Pull request#111SonjaBeisswaenger2026-06-03 20:19
  • Pull request#111SonjaBeisswaenger2026-06-03 20:19
  • Issue#80AlCe9992026-06-02 22:33
    RoomRegistry
  • Issue comment#81wilsonkin-ctrl2026-05-31 23:41
    REST API
  • Issue#76STEFANLEGAT20022026-05-31 19:48
    [FEAT][BE] Basis als UnitType einführen + bei Spielstart platzieren
  • Pull request#78STEFANLEGAT20022026-05-31 19:46
  • Issue#72STEFANLEGAT20022026-05-31 09:12
    wirtschaftssystem-gold-attribute
  • Issue#46STEFANLEGAT20022026-05-13 19:30
    Combat System
  • Issue#41AlCe9992026-05-10 21:58
    Health Endpoint with live game info
  • Issue#41AlCe9992026-05-10 21:58
    Health Endpoint with live game info
  • Issue comment#40sonarqubecloud[bot]2026-05-10 20:48
    Add Disconnect Handler for player disconnection
  • Pull request#39STEFANLEGAT20022026-05-10 12:34
  • Issue comment#39sonarqubecloud[bot]2026-05-10 12:32
    Feature/docker deployment
  • Issue#25SonjaBeisswaenger2026-05-10 12:05
    🔌 Disconnect-Handling & Player-Joined Broadcast
  • Issue#25AlCe9992026-05-10 10:55
    🔌 Disconnect-Handling & Player-Joined Broadcast
  • Issue comment#39sonarqubecloud[bot]2026-05-10 09:12
    Feature/docker deployment
  • Pull request#39STEFANLEGAT20022026-05-10 09:11

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.