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YokiFrame 是一个面向 Unity 与 Godot 的跨引擎游戏开发框架,提供架构分层、事件系统、状态机、对象池、资源管理、UI 工具和编辑器扩展,帮助开发者构建更清晰的游戏项目。

active 2025-05-14 → 2026-10-19 (UTC)

Complete coverage27,955 / 27,955 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-22 (UTC)
Events
156
Pushes
122
Pull requests
0
Issues
4
Stars
24
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 524 days from 2025-05-14 to 2026-10-19. Pushes: 122 total, peak 9 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 2 in a day. Comments: 1 total, peak 1 in a day. Stars: 24 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
HinataYoki12111900
SugarKokomi3300
xiaoye972000
qiu-hub1001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 24 stars here means stars gained during the window, not the repo's star count.