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Endless Runner Game Built on Unity Engine

active 2023-09-102023-10-16 (UTC)

Complete coverage26,496 / 26,496 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
50
Pushes
21
Pull requests
8
Issues
10
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 37 days from 2023-09-10 to 2023-10-16. Pushes: 21 total, peak 7 in a day. Pull requests: 8 total, peak 4 in a day. Issues: 10 total, peak 5 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Hossam86392180

Recent activity

Latest issues, pull requests and releases

  • Issue#10Hossam862023-09-24 14:20
    World Generator Setup - Road Blocks
  • Pull request#11Hossam862023-09-24 14:20
  • Pull request#11Hossam862023-09-14 15:07
  • Issue#10Hossam862023-09-14 14:25
    World Generator Setup
  • Issue#8Hossam862023-09-14 13:54
    add support for player animation.
  • Pull request#9Hossam862023-09-14 13:54
  • Pull request#9Hossam862023-09-13 17:18
  • Issue#8Hossam862023-09-13 15:44
    add support for player animation.
  • Issue#7Hossam862023-09-13 15:43
    add support for ground check
  • Issue#7Hossam862023-09-12 21:04
    add support for ground check
  • Issue#5Hossam862023-09-12 21:03
    add jump action to the player
  • Pull request#6Hossam862023-09-12 21:03
  • Pull request#6Hossam862023-09-12 19:39
  • Issue#5Hossam862023-09-12 19:36
    add jump action to the player
  • Issue#3Hossam862023-09-12 19:31
    Smooth out the transition of side movement
  • Pull request#4Hossam862023-09-12 19:31
  • Issue#3Hossam862023-09-12 19:29
    Smooth out the transition of side movement
  • Pull request#2Hossam862023-09-12 18:10

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.