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IAMColumbia/ApocalypseTrainDev

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active 2024-02-022024-05-15 (UTC)

Complete coverage26,545 / 26,545 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
225
Pushes
127
Pull requests
2
Issues
84
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 104 days from 2024-02-02 to 2024-05-15. Pushes: 127 total, peak 10 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 84 total, peak 11 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
chopov11117201
NFinegan393000
Maleahristau201900
antonio-milazzo18000
JackAFrankwick15000
SaydAziz6420
aloredo13000
marpl69672200

Recent activity

Latest issues, pull requests and releases

  • Issue#81JackAFrankwick2024-05-07 05:38
    Last asset
  • Issue#80chopov12024-05-05 05:12
    Make eveything in the scene breakable
  • Issue#79antonio-milazzo2024-05-04 04:00
    Manifest Advertisement pieces
  • Issue#78antonio-milazzo2024-05-04 03:58
    Tutorial Screen
  • Issue#77NFinegan2024-05-03 21:37
    Sparkly VFX on the coin UI
  • Issue#76NFinegan2024-05-03 21:36
    Explosion VFX Adjustment
  • Issue#75JackAFrankwick2024-04-28 23:37
    Design Bar environment for the shop
  • Issue#74chopov12024-04-28 20:58
    Restructure Leveling
  • Issue#73chopov12024-04-28 20:56
    Fix Game Start Lag
  • Issue#73chopov12024-04-28 20:56
    Fix Game Start Lag
  • Issue#72chopov12024-04-21 04:43
    Implement ranged enemy
  • Issue#71JackAFrankwick2024-04-20 18:16
    Create stocked shelves
  • Issue#70JackAFrankwick2024-04-20 18:13
    Fix Turret
  • Issue#69antonio-milazzo2024-04-19 23:02
    Explosion Decal
  • Issue#68antonio-milazzo2024-04-19 23:01
    Blockout for Slime Character
  • Issue#67antonio-milazzo2024-04-19 23:00
    Wheels Texture and Mesh
  • Issue#66antonio-milazzo2024-04-19 23:00
    Wheel Holder and Wheels Texture and Mesh
  • Issue#65aloredo12024-04-19 20:23
    Refinement of UI
  • Issue#64aloredo12024-04-16 00:05
    Distance Traveled Ui
  • Issue#63aloredo12024-04-16 00:02
    Refinement on End results screen Ui & Game Over Screen UI.
  • Issue#62chopov12024-04-15 20:56
    Design sound for purchasing
  • Issue#61chopov12024-04-15 20:55
    Redesign crate open SFX
  • Issue#60chopov12024-04-15 20:54
    Redesign fuel pickup and drop sound
  • Issue#58JackAFrankwick2024-04-14 20:50
    Retexture Lever
  • Issue#57antonio-milazzo2024-04-14 04:05
    Puddle Mesh + Texture

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.