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A raycasting engine I a) wanna finish and b) turn into a small procedually generated maze "game"

active 2024-08-02 → 2024-10-16 (UTC)

Complete coverage28,049 / 28,049 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-26 (UTC)
Events
47
Pushes
33
Pull requests
10
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 76 days from 2024-08-02 to 2024-10-16. Pushes: 33 total, peak 5 in a day. Pull requests: 10 total, peak 4 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
IOKG044333100

Recent activity

Latest issues, pull requests and releases

  • Pull request#5IOKG042024-08-11 11:53
  • Pull request#5IOKG042024-08-11 11:53
  • Pull request#4IOKG042024-08-11 10:27
  • Pull request#4IOKG042024-08-11 10:26
  • Pull request#3IOKG042024-08-10 14:43
  • Pull request#3IOKG042024-08-10 14:43
  • Pull request#2IOKG042024-08-04 13:48
  • Pull request#2IOKG042024-08-04 13:48
  • Pull request#1IOKG042024-08-02 23:09
  • Pull request#1IOKG042024-08-02 23:09

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.