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Imagine-Quest-Learning/asteroid_destroyer

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Development towards the multiplication game Asteroid Destroyer

active 2025-03-172025-10-20 (UTC)

Complete coverage26,634 / 26,634 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
71
Pushes
20
Pull requests
0
Issues
42
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 218 days from 2025-03-17 to 2025-10-20. Pushes: 20 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 42 total, peak 24 in a day. Comments: 7 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
jclee058692007

Recent activity

Latest issues, pull requests and releases

  • Issue#22jclee0582025-09-30 23:31
    Add Sound Effects
  • Issue#13jclee0582025-09-30 23:31
    Game Ends When Max Correct Questions is Reached
  • Issue#14jclee0582025-09-30 23:31
    Enhance How To Instruction Screen
  • Issue#18jclee0582025-09-30 23:31
    Level 2
  • Issue#19jclee0582025-09-30 23:31
    Level 3
  • Issue#17jclee0582025-09-30 23:31
    Level 1
  • Issue comment#16jclee0582025-09-30 23:30
    Add Levels to Game
  • Issue#16jclee0582025-09-30 23:30
    Add Levels to Game
  • Issue#27jclee0582025-09-30 23:28
    Implement CI/CD Pipeline
  • Issue#25jclee0582025-09-30 23:26
    Explore Unity Testing Framework
  • Issue comment#25jclee0582025-04-01 19:37
    Explore Unity Testing Framework
  • Issue comment#26jclee0582025-04-01 19:35
    Add First Unit Test
  • Issue#26jclee0582025-04-01 19:35
    Add First Unit Test
  • Issue#26jclee0582025-04-01 19:34
    Add First Unit Test
  • Issue#25jclee0582025-04-01 16:29
    Explore Unity Testing Framework
  • Issue#24jclee0582025-04-01 16:28
    Quality Assurance
  • Issue#23jclee0582025-03-31 21:35
    Timing Issue with Displaying the Correct Answer
  • Issue#23jclee0582025-03-31 21:35
    Timing Issue with Displaying the Correct Answer
  • Issue#15jclee0582025-03-31 21:16
    Show Correct Answer If Question Answered Incorrectly
  • Issue comment#8jclee0582025-03-31 21:04
    Shield Cracks as the Shield Strength Decreases
  • Issue#8jclee0582025-03-31 21:04
    Shield Cracks as the Shield Strength Decreases
  • Issue#7jclee0582025-03-31 19:11
    Asteroid Blows Up When Destroyed
  • Issue#22jclee0582025-03-17 23:36
    Add Sound Effects
  • Issue#21jclee0582025-03-17 23:34
    Level 5
  • Issue#20jclee0582025-03-17 23:34
    Level 4

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.