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InboraStudio/Unity-Hyper-FPS-FrameWork-Open-Source-

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ity 2023 FPS Framework An open-source first-person shooter (FPS) framework built for Unity 2023, featuring hyper-movement mechanics like dashing, sliding, wall-running.

active 2025-05-142025-08-12 (UTC)

Partial coverage13,059 / 15,444 hourly files (85%) · 2 absent upstream · 2,380 failed, retryable2024-11-052026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
20
Pushes
1
Pull requests
6
Issues
1
Stars
7
Forks
4

Activity over time

Daily event counts in the loaded window

Line chart, 91 days from 2025-05-14 to 2025-08-12. Pushes: 1 total, peak 1 in a day. Pull requests: 6 total, peak 6 in a day. Issues: 1 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 7 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
InboraStudio7160
staggartcreations1000

Recent activity

Latest issues, pull requests and releases

  • Issue#7staggartcreations2025-08-12 07:59
    Asset store license
  • Pull request#5InboraStudio2025-06-04 12:37
  • Pull request#5InboraStudio2025-06-04 12:36
  • Pull request#4InboraStudio2025-06-04 12:32
  • Pull request#3InboraStudio2025-06-04 12:30
  • Pull request#3InboraStudio2025-06-04 12:29
  • Pull request#2InboraStudio2025-06-04 12:26

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.