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<アkuムto現ジツ>2025年度通年企画

active 2025-03-202026-03-15 (UTC)

Complete coverage26,777 / 26,777 hourly files (100%) · 2 absent upstream2023-08-152026-09-03 (UTC)
Events
1.2K
Pushes
170
Pull requests
192
Issues
88
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 361 days from 2025-03-20 to 2026-03-15. Pushes: 170 total, peak 9 in a day. Pull requests: 192 total, peak 12 in a day. Issues: 88 total, peak 10 in a day. Comments: 315 total, peak 26 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
rinngo030247814017145
Copilot24931137
github-actions[bot]17400132
decamask191450
AZM062414670
ochikondoru12480
K-3-dayo2200
Hiraki-Shunsuke1100

Recent activity

Latest issues, pull requests and releases

  • Pull request#245rinngo03022026-03-15 03:57
  • Pull request#244Copilot2026-02-12 04:14
  • Issue#219rinngo03022026-02-09 02:38
    task: PlayerInputのメモリリーク問題
  • Pull request#242rinngo03022026-02-09 02:25
  • Pull request#241rinngo03022026-02-09 01:39
  • Pull request#240AZM06242026-02-06 11:59
  • Pull request#240AZM06242026-02-06 10:39
  • Pull request#238ochikondoru2026-01-05 12:50
  • Pull request#235decamask2025-12-15 13:24
  • Issue#204rinngo03022025-11-27 01:42
    CreateObjectEvent
  • Pull request#233rinngo03022025-11-25 06:07
  • Pull request#233rinngo03022025-11-25 06:07
  • Pull request#231rinngo03022025-11-23 03:04
  • Issue#222rinngo03022025-11-23 02:34
    task: タイトルのSEの実装(Singletonの実装)
  • Issue comment#230rinngo03022025-11-17 12:16
    fix:setdateeventをInputSystemの実装に変更
  • Pull request#229rinngo03022025-11-15 08:39
  • Pull request#229rinngo03022025-11-15 08:39
  • Issue#227rinngo03022025-11-10 00:48
    task: ストーリー分岐をどのように実装するか
  • Issue#227rinngo03022025-11-10 00:48
    task: ストーリー分岐をどのように実装するか
  • Issue#227rinngo03022025-11-10 00:48
    task: ストーリー分岐をどのように実装するか
  • Issue#225rinngo03022025-11-10 00:41
    task: GAMEOVERの画面実装
  • Issue#225rinngo03022025-11-10 00:41
    task: GAMEOVERの画面実装
  • Issue comment#186rinngo03022025-11-04 02:49
    task: Unity 6000.0.41f1の脆弱性の調査と対応
  • Pull request#223rinngo03022025-11-04 02:18
  • Pull request#223rinngo03022025-11-04 02:18

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.