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InteractiveComputerGraphics/cuNSearch

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An attempt in DirectX, paralleling the original C++/CUDA library, to efficiently compute neighborhood information for 3D point clouds within a fixed radius directly on the GPU.

active 2023-08-29 → 2026-05-22 (UTC)

Complete coverage27,380 / 27,380 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-28 (UTC)
Events
59
Pushes
1
Pull requests
3
Issues
1
Stars
41
Forks
11

Activity over time

Daily event counts in the loaded window

Line chart, 998 days from 2023-08-29 to 2026-05-22. Pushes: 1 total, peak 1 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 1 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 41 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
janbender4111
hporro1010
davidAlgis1000
ffforhadgamer-hub1010

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 41 stars here means stars gained during the window, not the repo's star count.