Delve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.
active 2025-01-01 → 2026-08-09 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 586 days from 2025-01-01 to 2026-08-09. Pushes: 45 total, peak 4 in a day. Pull requests: 16 total, peak 2 in a day. Issues: 5 total, peak 2 in a day. Comments: 33 total, peak 7 in a day. Stars: 60 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Interrupt | 72 | 45 | 12 | 13 |
| nicoabie | 22 | 0 | 2 | 12 |
| funatsufumiya | 11 | 0 | 1 | 7 |
| Vincent-Dalstra | 2 | 0 | 1 | 0 |
| nii236 | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Pull request#102Interrupt2026-03-26 01:38
- Pull request#99Interrupt2026-03-07 20:52
- Issue#96nicoabie2026-01-31 21:46cannot build on latest main
- Issue comment#96nicoabie2026-01-31 21:46cannot build on latest main
- Pull request#98nicoabie2026-01-31 21:33
- Pull request#97Interrupt2026-01-28 17:53
- ReleaseInterrupt2026-01-15 17:38Basic Lua support for web builds again + clipboard support.
- Pull request#94Interrupt2026-01-15 17:36
- Pull request#91Vincent-Dalstra2025-12-26 15:55
- Issue#90Vincent-Dalstra2025-12-26 15:43Suggestion(README): Consider adding a section with a list of dependencies needed to compile
- ReleaseInterrupt2025-10-21 16:38Release 0.1.2 - Zig 0.14 Update
- Issue comment#85Interrupt2025-10-21 16:35Migrates to v0.14
- Issue comment#88Interrupt2025-09-09 18:56Adds support for multiple materials in a mesh
- Issue comment#88nicoabie2025-06-26 13:38Adds support for multiple materials in a mesh
- Issue comment#85nicoabie2025-05-16 05:23Migrates to v0.14
- Issue comment#85nii2362025-05-16 03:01Migrates to v0.14
- Issue comment#88Interrupt2025-05-07 22:32Adds support for multiple materials in a mesh
- Pull request#88nicoabie2025-04-26 22:25
- Issue comment#86nicoabie2025-04-12 19:33Ability to pass multiple materials to a Mesh
- Issue comment#86nicoabie2025-04-12 18:52Ability to pass multiple materials to a Mesh
- Issue comment#86Interrupt2025-04-12 18:18Ability to pass multiple materials to a Mesh
- Pull request#87Interrupt2025-04-12 18:13
- Pull request#82Interrupt2025-03-23 07:31
- Pull request#81Interrupt2025-03-15 21:25
- Issue comment#76Interrupt2025-02-06 06:57Error: VALIDATE_PIPELINEDESC_ATTR_SEMANTICS: D3D11 missing vertex attribute semantics in shader
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 60 stars here means stars gained during the window, not the repo's star count.