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A modified version of Iris Shaders with all default keybinds removed to prevent control conflicts.

Java · active 2025-03-252026-08-07 (UTC)

Partial coverage11,294 / 12,108 hourly files (93%) · 2 absent upstream · 812 failed, retryable2025-03-242026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
817
Pushes
74
Pull requests
34
Issues
216
Stars
161
Forks
39

Activity over time

Daily event counts in the loaded window

Line chart, 501 days from 2025-03-25 to 2026-08-07. Pushes: 74 total, peak 4 in a day. Pull requests: 34 total, peak 2 in a day. Issues: 216 total, peak 20 in a day. Comments: 282 total, peak 7 in a day. Stars: 161 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
IMS2128969210
Samalando470010
Poopooracoocoo150014
GeForceLegend12044
LizIsTired7006
misieur6004
Luracasmus6024
Justsnoopy305500
natllux5003
ffafe55004
LCLPYT4021
impresson4004
Merlin18094031
JetVolcano4002
HardCoreFan4003
ShadowFlandre4004
blackmidiuser4003
wExtraBenji3003
Nntp83000
booa123003

Recent activity

Latest issues, pull requests and releases

  • Issue#3282IMS2122026-08-07 17:57
    **Feature Request: Hardware-accelerated ray tracing support via NVIDIA's GL_NV_ray_tracing extension**
  • Issue#3197EvolveCody2026-07-02 05:15
    Color Spaces other than sRGB, breaks the f3 menu.
  • Issue#3196TanJikun2026-07-02 00:44
    Single-player game crashes when joining a world
  • Issue#3145Samalando2026-06-13 06:17
    Hxh
  • Issue#3135MrShadowser2026-05-30 23:34
    Semi-transparent pixels on player skin outer layer render incorrectly with shaders
  • Issue#3115SonofRanman662026-05-17 07:15
    Photonics 1.21.1 can't enable Photon Shaders
  • Issue comment#3112Mengmiya10272026-05-17 07:14
    Game crashes after updating Iris
  • Issue#3114douira2026-05-14 10:43
    Compatibility with modern Sodium 0.8.12 alpha backports to 1.21.1
  • Issue#3110mckeln2026-05-11 07:25
    Can't load SOLAS shader on Mac
  • Pull request#3104GeForceLegend2026-05-05 03:29
  • Issue#3103krxl-temp2026-05-04 21:58
    Portuguese translation misnamed
  • Issue comment#3029hirtkesen2026-05-04 20:29
    Intel Arc shader rendering errors (GBuffer/shadow/composite issues)
  • Pull request#3097chr-sa2026-04-26 20:28
  • Issue#3096chr-sa2026-04-26 20:20
    Broken links in docs to deleted `supportedshaders.md`
  • Issue comment#3091Merlin18092026-04-20 19:28
    Fix lightmap clamp
  • Pull request#30900x4845582026-04-20 03:28
  • Issue comment#2841JetVolcano2026-04-19 23:04
    Blank Shader Menu
  • Issue comment#2763DarkWav2026-04-12 17:05
    Full GPU crash on Linux with Iris / AMDGPU
  • Issue comment#2976f0xf1reyt2026-04-11 19:20
    Uncaught expection in thread "main"
  • Issue comment#2995cnewswanger2026-04-11 06:08
    amdgpu context is lost
  • Issue comment#3074cnewswanger2026-04-10 23:54
    rx 9060xt crash while using shaders
  • Issue#2931frugbug2026-04-10 14:10
    Incorrect normal orientation on rotated blocks
  • Issue comment#3076PoohBear022026-04-10 11:56
    Game crashes when using iris along flashback
  • Issue#3079malekahamza809-blip2026-04-09 09:09
    https://github.com/IrisShaders/Iris/issues
  • Issue comment#2908archlinuxbegayaf2026-04-09 00:29
    all shaders cause MC to lag in windowed mode

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 161 stars here means stars gained during the window, not the repo's star count.