(Unity-C#) This class assesses whether a point lies within a polygon by employing a ray-casting technique and tracking the intersections. If the count is even, the point is considered inside the polygon; otherwise, it is deemed outside. Notably, points residing on the circumference of the polygon are treated as inside.
active 2024-01-08 → 2025-03-04 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 422 days from 2024-01-08 to 2025-03-04. Pushes: 7 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| IsaakThaddaeus | 9 | 7 | 0 | 1 |
| AB-Codeworks | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.