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Tensor math and scientific computation library for the Godot game engine.

active 2024-08-312026-05-17 (UTC)

Complete coverage26,518 / 26,518 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
1.4K
Pushes
815
Pull requests
30
Issues
236
Stars
53
Forks
12

Activity over time

Daily event counts in the loaded window

Line chart, 625 days from 2024-08-31 to 2026-05-17. Pushes: 815 total, peak 45 in a day. Pull requests: 30 total, peak 4 in a day. Issues: 236 total, peak 23 in a day. Comments: 169 total, peak 13 in a day. Stars: 53 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Ivorforce1.2K81515146
20akshay00200115
Krishn141211029
MilitaoLucas4003
btsai-dev3001
roadkell2001
switch-blade-stuff2002
versjon1010
do-jade1010
kro-ma1001
abhisharma98761001

Recent activity

Latest issues, pull requests and releases

  • ReleaseIvorforce2026-05-17 23:37
    v0.12
  • ReleaseIvorforce2025-09-14 15:14
    v0.11
  • Issue#175Ivorforce2025-09-14 14:13
    `reshape()` incorrect for non-contiguous arrays
  • Issue#174btsai-dev2025-08-13 21:21
    NumDot Crash when calling 'set' for more than 5 indices.
  • Issue comment#172btsai-dev2025-08-13 14:45
    arange() produces array of zeros.
  • Issue#172btsai-dev2025-08-13 14:41
    arange() produces array of zeros.
  • ReleaseIvorforce2025-07-08 21:53
    v0.10
  • Issue#48Ivorforce2025-06-02 13:51
    Implement boids in the demo to showcase the maths API and speed
  • Pull request#171Ivorforce2025-06-02 13:34
  • Issue comment#171kro-ma2025-06-01 19:58
    Boids Demo
  • Issue comment#171Ivorforce2025-06-01 18:36
    Boids Demo
  • Pull request#171versjon2025-05-24 12:43
  • Issue#168Ivorforce2025-05-18 07:56
    Error: version 'GLIBC_2.38' not found
  • Issue comment#168roadkell2025-05-17 21:02
    Error: version 'GLIBC_2.38' not found
  • Issue#169Ivorforce2025-05-11 21:47
    Convert constants functions to Godot constants
  • Issue comment#130Ivorforce2025-05-11 21:45
    Add static constants to nd namespace
  • Issue#130Ivorforce2025-05-11 21:45
    Add static constants to nd namespace
  • Issue comment#166Ivorforce2025-05-11 17:49
    Adding static constants to nd namespace
  • Pull request#166Ivorforce2025-05-11 17:49
  • Issue comment#168Ivorforce2025-05-11 17:07
    Error: version 'GLIBC_2.38' not found
  • Issue comment#94Ivorforce2025-05-11 16:14
    Addressed issue #27.
  • Pull request#94Ivorforce2025-05-11 16:14
  • Issue comment#167Ivorforce2025-05-11 16:10
    Add `outer` and `inner` functions
  • Issue#167Ivorforce2025-05-11 16:10
    Add `outer` and `inner` functions
  • Issue comment#168Ivorforce2025-05-04 22:43
    Error: version 'GLIBC_2.38' not found

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 53 stars here means stars gained during the window, not the repo's star count.