LockOnTarget system plugin for Unreal Engine
active 2023-08-16 → 2026-04-14 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 973 days from 2023-08-16 to 2026-04-14. Pushes: 6 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 9 total, peak 3 in a day. Comments: 15 total, peak 4 in a day. Stars: 18 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| J1blCblu | 14 | 6 | 0 | 5 |
| sirdancelot | 4 | 0 | 0 | 4 |
| dmjn | 2 | 0 | 0 | 0 |
| MSlockbo | 2 | 0 | 0 | 2 |
| mramoreira | 2 | 0 | 0 | 1 |
| oivio | 1 | 0 | 0 | 1 |
| pasunna | 1 | 0 | 0 | 0 |
| macodys | 1 | 0 | 0 | 0 |
| TheGameMecha | 1 | 0 | 0 | 1 |
| JimPhoenix | 1 | 0 | 0 | 1 |
| Hunanbean-Collective | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#28oivio2025-08-22 18:43Update to 5.6
- Issue comment#28mramoreira2025-07-05 02:11Update to 5.6
- Issue comment#25TheGameMecha2025-06-07 01:34Update to UE 5.5
- Issue#25mramoreira2025-02-05 03:00Update to UE 5.5
- Issue#20pasunna2024-03-03 09:38Hi I want to use your plugin to do soft lock
- Issue comment#18sirdancelot2023-12-02 13:50Crash on TargetComponent.cpp line 31
- Issue comment#18sirdancelot2023-11-28 23:41Crash on TargetComponent.cpp line 31
- Issue comment#18sirdancelot2023-11-28 23:35Crash on TargetComponent.cpp line 31
- Issue comment#18sirdancelot2023-11-28 23:35Crash on TargetComponent.cpp line 31
- Issue comment#18J1blCblu2023-11-28 23:02Crash on TargetComponent.cpp line 31
- Issue#17macodys2023-11-22 01:25Lock Widget not working on packaged game.
- Issue#16dmjn2023-11-21 19:02Error when building
- Issue#16dmjn2023-11-21 18:05Error when building
- ReleaseJ1blCblu2023-10-31 19:41v1.6.1-5.3
- ReleaseJ1blCblu2023-10-31 19:41v1.6.1-5.2
- ReleaseJ1blCblu2023-10-31 19:39v1.6.1-5.1
- Issue comment#14MSlockbo2023-10-04 09:38Compilation errors on Linux for Version 1.4.0 - 5.0
- Issue comment#15J1blCblu2023-10-03 23:48Please continue to update
- Issue#15J1blCblu2023-10-03 23:48Please continue to update
- Issue#10J1blCblu2023-10-03 23:43DefaultTargetHandler simulation borders leave the screen
- Issue comment#10J1blCblu2023-10-03 23:43DefaultTargetHandler simulation borders leave the screen
- Issue#14J1blCblu2023-10-03 23:39Compilation errors on Linux for Version 1.4.0 - 5.0
- Issue comment#14J1blCblu2023-10-03 23:37Compilation errors on Linux for Version 1.4.0 - 5.0
- ReleaseJ1blCblu2023-10-03 22:52v1.6.0-5.3
- ReleaseJ1blCblu2023-10-03 22:52v1.6.0-5.2
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 18 stars here means stars gained during the window, not the repo's star count.