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active 2025-02-092025-03-22 (UTC)

Complete coverage26,577 / 26,577 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
32
Pushes
1
Pull requests
0
Issues
29
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 42 days from 2025-02-09 to 2025-03-22. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 29 total, peak 10 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JBJeff30100

Recent activity

Latest issues, pull requests and releases

  • Issue#32JBJeff2025-03-21 12:03
    Alle Objekte Deaktivierung nach nutzung
  • Issue#31JBJeff2025-03-19 21:06
    Texte Ändern(Devion)
  • Issue#30JBJeff2025-03-17 12:30
    Conversation Templates Anlegen!
  • Issue#29JBJeff2025-03-17 12:22
    Conversation Conditions
  • Issue#28JBJeff2025-02-17 22:15
    Texture Compression
  • Issue#27JBJeff2025-02-14 22:14
    GridLayers richtig einstellen
  • Issue#26JBJeff2025-02-14 20:55
    Trail Renderer nutzen für coole Animationen
  • Issue#25JBJeff2025-02-13 20:50
    Action Map Inventory
  • Issue#24JBJeff2025-02-12 21:00
    TwinkleParticleSystem für besondere Sachen
  • Issue#23JBJeff2025-02-12 20:31
    Glow nutzen für Spezielles Gefühl
  • Issue#22JBJeff2025-02-12 20:11
    Athmosphäre Schaffen mit Licher
  • Issue#21JBJeff2025-02-12 18:56
    GlobalVolume Depth Of Field für die Startszene
  • Issue#20JBJeff2025-02-12 18:55
    Fackeln die man aufstellen kann
  • Issue#19JBJeff2025-02-12 18:54
    Post Processing in der Nacht
  • Issue#18JBJeff2025-02-12 18:51
    Global Light 2D ändern in bestimmten Zonen?
  • Issue#17JBJeff2025-02-12 13:35
    Transition nach Levelübergänge
  • Issue#15JBJeff2025-02-12 10:45
    Sprite Transparency für Dächer/Wände/Bäume
  • Issue#14JBJeff2025-02-12 10:43
    Zerstörbare Objekte (Schmuck drinnen)
  • Issue#13JBJeff2025-02-11 21:42
    Destructible Objects mit Effekt
  • Issue#11JBJeff2025-02-11 20:59
    Maprand mit Gebirge zeichnen
  • Issue#10JBJeff2025-02-11 20:52
    Rule Tiles
  • Issue#9JBJeff2025-02-10 09:56
    Portale einfügen, muss man Freischalten!
  • Issue#8JBJeff2025-02-10 09:53
    Physics 2D Layer Collision Matrix
  • Issue#7JBJeff2025-02-10 09:25
    Grundstruktur Map erstellen
  • Issue#6JBJeff2025-02-10 09:25
    Spine Charaktere anlegen

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.